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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h
index 26688dc5..8afa44f7 100644
--- a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h
+++ b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h
@@ -48,15 +48,20 @@ protected:
virtual bool doesSectionTreeHaveFocus(ESceneSection eSection) { return false; }
virtual void setSectionFocus(ESceneSection eSection, int iPad);
void setFocusToPointer(int iPad);
- void SetPointerText(const wstring &description, vector<wstring> &unformattedStrings, bool newSlot);
+ void SetPointerText(vector<HtmlString> *description, bool newSlot);
virtual shared_ptr<ItemInstance> getSlotItem(ESceneSection eSection, int iSlot);
+ virtual Slot *getSlot(ESceneSection eSection, int iSlot);
virtual bool isSlotEmpty(ESceneSection eSection, int iSlot);
virtual void adjustPointerForSafeZone();
virtual UIControl *getSection(ESceneSection eSection) { return NULL; }
+ virtual int GetBaseSlotCount() { return 0; }
public:
virtual void tick();
+
+ // 4J - TomK If update tooltips is called then make sure the correct parent is invoked! (both UIScene AND IUIScene_AbstractContainerMenu have an instance of said function!)
+ virtual void updateTooltips() { IUIScene_AbstractContainerMenu::UpdateTooltips(); }
virtual void render(S32 width, S32 height, C4JRender::eViewportType viewpBort);
virtual void customDraw(IggyCustomDrawCallbackRegion *region);