diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/UI/UIScene.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene.h b/Minecraft.Client/Common/UI/UIScene.h index 1b646ce0..d9490a82 100644 --- a/Minecraft.Client/Common/UI/UIScene.h +++ b/Minecraft.Client/Common/UI/UIScene.h @@ -187,7 +187,7 @@ public: protected: //void customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, int iID, int iCount, int iAuxVal, float fAlpha, bool isFoil, bool bDecorations); - void customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations); + void customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, std::shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations); bool m_cacheSlotRenders; bool m_needsCacheRendered; @@ -196,14 +196,14 @@ private: typedef struct _CachedSlotDrawData { CustomDrawData *customDrawRegion; - shared_ptr<ItemInstance> item; + std::shared_ptr<ItemInstance> item; float fAlpha; bool isFoil; bool bDecorations; } CachedSlotDrawData; vector<CachedSlotDrawData *> m_cachedSlotDraw; - void _customDrawSlotControl(CustomDrawData *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations, bool usingCommandBuffer); + void _customDrawSlotControl(CustomDrawData *region, int iPad, std::shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations, bool usingCommandBuffer); public: // INPUT |
