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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/UI/UIScene.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene.cpp b/Minecraft.Client/Common/UI/UIScene.cpp
index 75eb3dcf..86a9c3e6 100644
--- a/Minecraft.Client/Common/UI/UIScene.cpp
+++ b/Minecraft.Client/Common/UI/UIScene.cpp
@@ -597,7 +597,7 @@ void UIScene::customDraw(IggyCustomDrawCallbackRegion *region)
app.DebugPrintf("Handling custom draw for scene with no override!\n");
}
-void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations)
+void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, std::shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations)
{
if (item!= NULL)
{
@@ -608,7 +608,7 @@ void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iP
//Make sure that pMinecraft->player is the correct player so that player specific rendering
// eg clock and compass, are rendered correctly
Minecraft *pMinecraft=Minecraft::GetInstance();
- shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
+ std::shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
if( iPad >= 0 && iPad < XUSER_MAX_COUNT ) pMinecraft->player = pMinecraft->localplayers[iPad];
// Setup GDraw, normal game render states and matrices
@@ -688,7 +688,7 @@ void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iP
//Make sure that pMinecraft->player is the correct player so that player specific rendering
// eg clock and compass, are rendered correctly
- shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
+ std::shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
if( iPad >= 0 && iPad < XUSER_MAX_COUNT ) pMinecraft->player = pMinecraft->localplayers[iPad];
_customDrawSlotControl(customDrawRegion, iPad, item, fAlpha, isFoil, bDecorations, false);
@@ -701,7 +701,7 @@ void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iP
}
}
-void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations, bool usingCommandBuffer)
+void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, std::shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations, bool usingCommandBuffer)
{
Minecraft *pMinecraft=Minecraft::GetInstance();