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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Common/UI/UIGroup.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Common/UI/UIGroup.h')
-rw-r--r--Minecraft.Client/Common/UI/UIGroup.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/UI/UIGroup.h b/Minecraft.Client/Common/UI/UIGroup.h
index e20fbb02..8e16c2c3 100644
--- a/Minecraft.Client/Common/UI/UIGroup.h
+++ b/Minecraft.Client/Common/UI/UIGroup.h
@@ -19,10 +19,10 @@ private:
UIScene_HUD *m_hud;
C4JRender::eViewportType m_viewportType;
-
+
EUIGroup m_group;
int m_iPad;
-
+
bool m_bMenuDisplayed;
bool m_bPauseMenuDisplayed;
bool m_bContainerMenuDisplayed;
@@ -90,7 +90,7 @@ public:
void SetViewportType(C4JRender::eViewportType type);
C4JRender::eViewportType GetViewportType();
-
+
virtual void HandleDLCMountingComplete();
virtual void HandleDLCInstalled();
#ifdef _XBOX_ONE
@@ -99,15 +99,15 @@ public:
bool IsFullscreenGroup();
void handleUnlockFullVersion();
-
- void PrintTotalMemoryUsage(__int64 &totalStatic, __int64 &totalDynamic);
+
+ void PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic);
unsigned int GetLayerIndex(UILayer* layerPtr);
int getCommandBufferList();
UIScene *FindScene(EUIScene sceneType);
-private:
+private:
void _UpdateFocusState();
void updateStackStates();
};