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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Common/UI/UIGroup.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Common/UI/UIGroup.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIGroup.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.Client/Common/UI/UIGroup.cpp b/Minecraft.Client/Common/UI/UIGroup.cpp
index 1899d05b..ed9d06b1 100644
--- a/Minecraft.Client/Common/UI/UIGroup.cpp
+++ b/Minecraft.Client/Common/UI/UIGroup.cpp
@@ -81,7 +81,7 @@ void UIGroup::tick()
}
// Handle deferred update focus
- if (m_updateFocusStateCountdown > 0)
+ if (m_updateFocusStateCountdown > 0)
{
m_updateFocusStateCountdown--;
if (m_updateFocusStateCountdown == 0)_UpdateFocusState();
@@ -233,7 +233,7 @@ void UIGroup::handleInput(int iPad, int key, bool repeat, bool pressed, bool rel
}
}
-// FOCUS
+// FOCUS
// Check that a layer may recieve focus, specifically that there is no infocus layer above
bool UIGroup::RequestFocus(UILayer* layerPtr)
@@ -379,16 +379,16 @@ unsigned int UIGroup::GetLayerIndex(UILayer* layerPtr)
// can't get here...
return 0;
}
-
-void UIGroup::PrintTotalMemoryUsage(__int64 &totalStatic, __int64 &totalDynamic)
+
+void UIGroup::PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic)
{
- __int64 groupStatic = 0;
- __int64 groupDynamic = 0;
+ int64_t groupStatic = 0;
+ int64_t groupDynamic = 0;
app.DebugPrintf(app.USER_SR, "-- BEGIN GROUP %d\n",m_group);
for(unsigned int i = 0; i < eUILayer_COUNT; ++i)
{
app.DebugPrintf(app.USER_SR, " \\- BEGIN LAYER %d\n",i);
- m_layers[i]->PrintTotalMemoryUsage(groupStatic, groupDynamic);
+ m_layers[i]->PrintTotalMemoryUsage(groupStatic, groupDynamic);
app.DebugPrintf(app.USER_SR, " \\- END LAYER %d\n",i);
}
app.DebugPrintf(app.USER_SR, "-- Group static: %d, Group dynamic: %d\n", groupStatic, groupDynamic);
@@ -402,7 +402,7 @@ int UIGroup::getCommandBufferList()
return m_commandBufferList;
}
-// Returns the first scene of given type if it exists, NULL otherwise
+// Returns the first scene of given type if it exists, NULL otherwise
UIScene *UIGroup::FindScene(EUIScene sceneType)
{
UIScene *pScene = NULL;