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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIEnums.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIEnums.h')
-rw-r--r--Minecraft.Client/Common/UI/UIEnums.h28
1 files changed, 27 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIEnums.h b/Minecraft.Client/Common/UI/UIEnums.h
index c68b6740..45aff87d 100644
--- a/Minecraft.Client/Common/UI/UIEnums.h
+++ b/Minecraft.Client/Common/UI/UIEnums.h
@@ -54,7 +54,7 @@ enum EUIScene
eUIScene_DebugOptions,
eUIScene_DebugTips,
eUIScene_HelpAndOptionsMenu,
- eUIScene_HowToPlay,
+ eUIScene_HowToPlay,
eUIScene_HowToPlayMenu,
eUIScene_ControlsMenu,
eUIScene_SettingsOptionsMenu,
@@ -94,13 +94,23 @@ enum EUIScene
eUIScene_TradingMenu,
eUIScene_AnvilMenu,
eUIScene_TeleportMenu,
+ eUIScene_HopperMenu,
+ eUIScene_BeaconMenu,
+ eUIScene_HorseMenu,
+ eUIScene_FireworksMenu,
#ifdef _XBOX
// eUIScene_TransferToXboxOne,
#endif
+ // ****************************************
+ // ****************************************
+ // ********** IMPORTANT ******************
+ // ****************************************
+ // ****************************************
// When adding new scenes here, you must also update the switches in CConsoleMinecraftApp::NavigateToScene
// There are quite a few so you need to check them all
+ // Also update UILayer::updateFocusState
#ifndef _XBOX
// Anything non-xbox should be added here. The ordering of scenes above is required for sentient reporting on xbox 360 to continue to be accurate
@@ -117,6 +127,7 @@ enum EUIScene
eUIScene_Timer,
eUIScene_EULA,
eUIScene_InGameSaveManagementMenu,
+ eUIScene_LanguageSelector,
#endif // ndef _XBOX
#ifdef _DEBUG_MENUS_ENABLED
@@ -154,6 +165,8 @@ enum EToolTipButton
eToolTipButtonLB,
eToolTipButtonRB,
eToolTipButtonLS,
+ eToolTipButtonRS,
+ eToolTipButtonBack,
eToolTipNumButtons
};
@@ -209,6 +222,12 @@ enum EHowToPlayPage
eHowToPlay_Breeding,
eHowToPlay_Trading,
+ eHowToPlay_Horses,
+ eHowToPlay_Beacons,
+ eHowToPlay_Fireworks,
+ eHowToPlay_Hoppers,
+ eHowToPlay_Droppers,
+
eHowToPlay_NetherPortal,
eHowToPlay_TheEnd,
#ifdef _XBOX
@@ -229,6 +248,13 @@ enum ECreditTextTypes
eNumTextTypes
};
+enum EUIMessage
+{
+ eUIMessage_InventoryUpdated,
+
+ eUIMessage_COUNT,
+};
+
#define NO_TRANSLATED_STRING ( -1 ) // String ID used to indicate that we are using non localised string.
#define CONNECTING_PROGRESS_CHECK_TIME 500