diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-06 13:44:43 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-06 13:44:43 -0600 |
| commit | 175fc3824e502ecd701c1da2ecd2061d77495693 (patch) | |
| tree | 38e355fa8d18d4d88035ec1eda652f7ff26f86a7 /Minecraft.Client/Common/UI/UIController.cpp | |
| parent | fc7ddbab142decde3b3b77147fc26b84236a6812 (diff) | |
Disable EULA popup
Diffstat (limited to 'Minecraft.Client/Common/UI/UIController.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIController.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIController.cpp b/Minecraft.Client/Common/UI/UIController.cpp index 9109b85f..12370bb0 100644 --- a/Minecraft.Client/Common/UI/UIController.cpp +++ b/Minecraft.Client/Common/UI/UIController.cpp @@ -1867,6 +1867,7 @@ void UIController::unregisterSubstitutionTexture(const wstring &textureName, boo bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUILayer layer, EUIGroup group) { static bool bSeenUpdateTextThisSession = false; + #if 0 // Disable since we don't use this // If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now // display this message the first 3 times if((scene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0)) @@ -1874,6 +1875,7 @@ bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUI scene=eUIScene_NewUpdateMessage; bSeenUpdateTextThisSession=true; } + #endif // if you're trying to navigate to the inventory,the crafting, pause or game info or any of the trigger scenes and there's already a menu up (because you were pressing a few buttons at the same time) then ignore the navigate if(GetMenuDisplayed(iPad)) |
