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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIControl_TextInput.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_TextInput.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIControl_TextInput.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_TextInput.cpp b/Minecraft.Client/Common/UI/UIControl_TextInput.cpp
new file mode 100644
index 00000000..4cb78d50
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIControl_TextInput.cpp
@@ -0,0 +1,83 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "UIControl_TextInput.h"
+
+UIControl_TextInput::UIControl_TextInput()
+{
+ m_bHasFocus = false;
+}
+
+bool UIControl_TextInput::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
+{
+ UIControl::setControlType(UIControl::eTextInput);
+ bool success = UIControl_Base::setupControl(scene,parent,controlName);
+
+ //TextInput specific initialisers
+ m_textName = registerFastName(L"text");
+ m_funcChangeState = registerFastName(L"ChangeState");
+ m_funcSetCharLimit = registerFastName(L"SetCharLimit");
+
+ return success;
+}
+
+void UIControl_TextInput::init(const wstring &label, int id)
+{
+ m_label = label;
+ m_id = id;
+
+ IggyDataValue result;
+ IggyDataValue value[2];
+ value[0].type = IGGY_DATATYPE_string_UTF16;
+ IggyStringUTF16 stringVal;
+
+ stringVal.string = (IggyUTF16*)label.c_str();
+ stringVal.length = label.length();
+ value[0].string16 = stringVal;
+
+ value[1].type = IGGY_DATATYPE_number;
+ value[1].number = id;
+ IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 2 , value );
+
+ #ifdef __PSVITA__
+ // 4J-TomK - add this buttonlist to the vita touch box list
+
+ switch(m_parentScene->GetParentLayer()->m_iLayer)
+ {
+ case eUILayer_Fullscreen:
+ case eUILayer_Scene:
+ case eUILayer_HUD:
+ ui.TouchBoxAdd(this,m_parentScene);
+ break;
+ }
+ #endif
+}
+
+void UIControl_TextInput::ReInit()
+{
+ UIControl_Base::ReInit();
+
+ init(m_label, m_id);
+}
+
+void UIControl_TextInput::setFocus(bool focus)
+{
+ if(m_bHasFocus != focus)
+ {
+ m_bHasFocus = focus;
+
+ IggyDataValue result;
+ IggyDataValue value[1];
+ value[0].type = IGGY_DATATYPE_number;
+ value[0].number = focus?0:1;
+ IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcChangeState , 1 , value );
+ }
+}
+
+void UIControl_TextInput::SetCharLimit(int iLimit)
+{
+ IggyDataValue result;
+ IggyDataValue value[1];
+ value[0].type = IGGY_DATATYPE_number;
+ value[0].number = iLimit;
+ IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcSetCharLimit , 1 , value );
+}