diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.cpp b/Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.cpp new file mode 100644 index 00000000..dfdea93e --- /dev/null +++ b/Minecraft.Client/Common/UI/UIControl_SpaceIndicatorBar.cpp @@ -0,0 +1,122 @@ +#include "stdafx.h" +#include "UI.h" +#include "UIControl_SpaceIndicatorBar.h" + +UIControl_SpaceIndicatorBar::UIControl_SpaceIndicatorBar() +{ + m_min = 0; + m_max = 100; + m_currentSave = 0; + m_currentTotal = 0; + m_currentOffset = 0.0f; +} + +bool UIControl_SpaceIndicatorBar::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName) +{ + UIControl::setControlType(UIControl::eProgress); + bool success = UIControl_Base::setupControl(scene,parent,controlName); + + //Progress specific initialisers + m_setSaveSizeFunc = registerFastName(L"setSaveGameSize"); + m_setTotalSizeFunc = registerFastName(L"setTotalSize"); + m_setSaveGameOffsetFunc = registerFastName(L"setSaveGameOffset"); + + return success; +} + +void UIControl_SpaceIndicatorBar::init(const wstring &label, int id, __int64 min, __int64 max) +{ + m_label = label; + m_id = id; + m_min = min; + m_max = max; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_string_UTF16; + IggyStringUTF16 stringVal; + + stringVal.string = (IggyUTF16*)label.c_str(); + stringVal.length = label.length(); + value[0].string16 = stringVal; + + IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value ); +} + +void UIControl_SpaceIndicatorBar::ReInit() +{ + UIControl_Base::ReInit(); + init(m_label, m_id, m_min, m_max); + setSaveSize(m_currentSave); + setTotalSize(m_currentTotal); + setSaveGameOffset(m_currentOffset); +} + +void UIControl_SpaceIndicatorBar::reset() +{ + m_sizeAndOffsets.clear(); + m_currentTotal = 0; + setTotalSize(0); + setSaveSize(0); + setSaveGameOffset(0.0f); +} + +void UIControl_SpaceIndicatorBar::addSave(__int64 size) +{ + float startPercent = (float)((m_currentTotal-m_min))/(m_max-m_min); + + m_sizeAndOffsets.push_back( pair<__int64, float>(size, startPercent) ); + + m_currentTotal += size; + setTotalSize(m_currentTotal); +} + +void UIControl_SpaceIndicatorBar::selectSave(int index) +{ + if(index >= 0 && index < m_sizeAndOffsets.size()) + { + pair<__int64,float> values = m_sizeAndOffsets[index]; + setSaveSize(values.first); + setSaveGameOffset(values.second); + } + else + { + setSaveSize(0); + setSaveGameOffset(0); + } +} + +void UIControl_SpaceIndicatorBar::setSaveSize(__int64 size) +{ + m_currentSave = size; + + float percent = (float)((m_currentSave-m_min))/(m_max-m_min); + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = percent; + IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_setSaveSizeFunc , 1 , value ); +} + +void UIControl_SpaceIndicatorBar::setTotalSize(__int64 size) +{ + float percent = (float)((m_currentTotal-m_min))/(m_max-m_min); + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = percent; + IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_setTotalSizeFunc , 1 , value ); +} + +void UIControl_SpaceIndicatorBar::setSaveGameOffset(float offset) +{ + m_currentOffset = offset; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = m_currentOffset; + IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_setSaveGameOffsetFunc , 1 , value ); +}
\ No newline at end of file |
