diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIControl_Slider.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_Slider.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIControl_Slider.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_Slider.cpp b/Minecraft.Client/Common/UI/UIControl_Slider.cpp index bd3b1ada..c2168002 100644 --- a/Minecraft.Client/Common/UI/UIControl_Slider.cpp +++ b/Minecraft.Client/Common/UI/UIControl_Slider.cpp @@ -22,7 +22,7 @@ bool UIControl_Slider::setupControl(UIScene *scene, IggyValuePath *parent, const return success; } -void UIControl_Slider::init(const wstring &label, int id, int min, int max, int current) +void UIControl_Slider::init(UIString label, int id, int min, int max, int current) { m_label = label; m_id = id; @@ -104,6 +104,7 @@ S32 UIControl_Slider::GetRealWidth() void UIControl_Slider::setAllPossibleLabels(int labelCount, wchar_t labels[][256]) { + m_allPossibleLabels.clear(); for(unsigned int i = 0; i < labelCount; ++i) { m_allPossibleLabels.push_back(labels[i]); |
