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authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-06 02:11:18 +0700
committerGitHub <noreply@github.com>2026-03-06 02:11:18 +0700
commit55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch)
tree953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp
parent7d6658fe5b3095f35093701b5ab669ffc291e875 (diff)
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp18
1 files changed, 7 insertions, 11 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp b/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp
index 2d7c0224..d74bd185 100644
--- a/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp
+++ b/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.cpp
@@ -175,14 +175,14 @@ void UIControl_PlayerSkinPreview::CycleNextAnimation()
void UIControl_PlayerSkinPreview::CyclePreviousAnimation()
{
- m_currentAnimation = (ESkinPreviewAnimations)(m_currentAnimation - 1);
+ m_currentAnimation = (ESkinPreviewAnimations)(m_currentAnimation - 1);
if(m_currentAnimation < e_SkinPreviewAnimation_Walking) m_currentAnimation = (ESkinPreviewAnimations)(e_SkinPreviewAnimation_Count - 1);
m_swingTime = 0.0f;
}
void UIControl_PlayerSkinPreview::render(IggyCustomDrawCallbackRegion *region)
-{
+{
Minecraft *pMinecraft=Minecraft::GetInstance();
glEnable(GL_RESCALE_NORMAL);
@@ -193,7 +193,7 @@ void UIControl_PlayerSkinPreview::render(IggyCustomDrawCallbackRegion *region)
float height = region->y1 - region->y0;
float xo = width/2;
float yo = height;
-
+
glTranslatef(xo, yo - 3.5f, 50.0f);
//glTranslatef(120.0f, 294, 0.0f);
@@ -224,11 +224,9 @@ void UIControl_PlayerSkinPreview::render(IggyCustomDrawCallbackRegion *region)
//vector<ModelPart *> *pAdditionalModelParts=mob->GetAdditionalModelParts();
if(m_pvAdditionalModelParts && m_pvAdditionalModelParts->size()!=0)
- {
- for(AUTO_VAR(it, m_pvAdditionalModelParts->begin()); it != m_pvAdditionalModelParts->end(); ++it)
+ {
+ for(auto& pModelPart : *m_pvAdditionalModelParts)
{
- ModelPart *pModelPart=*it;
-
pModelPart->visible=true;
}
}
@@ -238,11 +236,9 @@ void UIControl_PlayerSkinPreview::render(IggyCustomDrawCallbackRegion *region)
// hide the additional parts
if(m_pvAdditionalModelParts && m_pvAdditionalModelParts->size()!=0)
- {
- for(AUTO_VAR(it, m_pvAdditionalModelParts->begin()); it != m_pvAdditionalModelParts->end(); ++it)
+ {
+ for(auto& pModelPart : *m_pvAdditionalModelParts)
{
- ModelPart *pModelPart=*it;
-
pModelPart->visible=false;
}
}