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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp b/Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp
index 457e2028..25fc0316 100644
--- a/Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp
+++ b/Minecraft.Client/Common/UI/UIControl_MinecraftHorse.cpp
@@ -27,10 +27,10 @@ UIControl_MinecraftHorse::UIControl_MinecraftHorse()
Minecraft *pMinecraft=Minecraft::GetInstance();
ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys);
- m_fScreenWidth=(float)pMinecraft->width_phys;
- m_fRawWidth=(float)ssc.rawWidth;
- m_fScreenHeight=(float)pMinecraft->height_phys;
- m_fRawHeight=(float)ssc.rawHeight;
+ m_fScreenWidth=static_cast<float>(pMinecraft->width_phys);
+ m_fRawWidth=static_cast<float>(ssc.rawWidth);
+ m_fScreenHeight=static_cast<float>(pMinecraft->height_phys);
+ m_fRawHeight=static_cast<float>(ssc.rawHeight);
}
void UIControl_MinecraftHorse::render(IggyCustomDrawCallbackRegion *region)
@@ -49,7 +49,7 @@ void UIControl_MinecraftHorse::render(IggyCustomDrawCallbackRegion *region)
glTranslatef(xo, yo - (height / 7.5f), 50.0f);
//UIScene_InventoryMenu *containerMenu = (UIScene_InventoryMenu *)m_parentScene;
- UIScene_HorseInventoryMenu *containerMenu = (UIScene_HorseInventoryMenu *)m_parentScene;
+ UIScene_HorseInventoryMenu *containerMenu = static_cast<UIScene_HorseInventoryMenu *>(m_parentScene);
shared_ptr<LivingEntity> entityHorse = containerMenu->m_horse;