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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_ButtonList.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIControl_ButtonList.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp b/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
index 32db4843..68a3d655 100644
--- a/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
+++ b/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
@@ -195,3 +195,47 @@ bool UIControl_ButtonList::CanTouchTrigger(S32 iX, S32 iY)
return bCanTouchTrigger;
}
#endif
+
+
+void UIControl_DynamicButtonList::tick()
+{
+ UIControl_ButtonList::tick();
+
+ int buttonIndex = 0;
+ vector<UIString>::iterator itr;
+ for (itr = m_labels.begin(); itr != m_labels.end(); itr++)
+ {
+ if ( itr->needsUpdating() )
+ {
+ setButtonLabel(buttonIndex, itr->getString());
+ itr->setUpdated();
+ }
+ buttonIndex++;
+ }
+}
+
+void UIControl_DynamicButtonList::addItem(UIString label, int data)
+{
+ if (data < 0) data = m_itemCount;
+
+ if (data < m_labels.size())
+ {
+ m_labels[data] = label;
+ }
+ else
+ {
+ while (data > m_labels.size())
+ {
+ m_labels.push_back(UIString());
+ }
+ m_labels.push_back(label);
+ }
+
+ UIControl_ButtonList::addItem(label.getString(), data);
+}
+
+void UIControl_DynamicButtonList::removeItem(int index)
+{
+ m_labels.erase( m_labels.begin() + index );
+ UIControl_ButtonList::removeItem(index);
+} \ No newline at end of file