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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_ButtonList.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIControl_ButtonList.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp b/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
index 4d60a477..4f0e5ca0 100644
--- a/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
+++ b/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp
@@ -60,7 +60,7 @@ void UIControl_ButtonList::ReInit()
void UIControl_ButtonList::clearList()
{
IggyDataValue result;
- IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , NULL );
+ IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , nullptr );
m_itemCount = 0;
}
@@ -82,7 +82,7 @@ void UIControl_ButtonList::addItem(const string &label, int data)
IggyStringUTF8 stringVal;
stringVal.string = (char*)label.c_str();
- stringVal.length = (S32)label.length();
+ stringVal.length = static_cast<S32>(label.length());
value[0].type = IGGY_DATATYPE_string_UTF8;
value[0].string8 = stringVal;