diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/UI/UIControl_ButtonList.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_ButtonList.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIControl_ButtonList.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp b/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp index 4d60a477..4f0e5ca0 100644 --- a/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp +++ b/Minecraft.Client/Common/UI/UIControl_ButtonList.cpp @@ -60,7 +60,7 @@ void UIControl_ButtonList::ReInit() void UIControl_ButtonList::clearList() { IggyDataValue result; - IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , NULL ); + IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , nullptr ); m_itemCount = 0; } @@ -82,7 +82,7 @@ void UIControl_ButtonList::addItem(const string &label, int data) IggyStringUTF8 stringVal; stringVal.string = (char*)label.c_str(); - stringVal.length = (S32)label.length(); + stringVal.length = static_cast<S32>(label.length()); value[0].type = IGGY_DATATYPE_string_UTF8; value[0].string8 = stringVal; |
