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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIControl_Base.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIControl_Base.h')
-rw-r--r--Minecraft.Client/Common/UI/UIControl_Base.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/UI/UIControl_Base.h b/Minecraft.Client/Common/UI/UIControl_Base.h
index e70997c3..73ecac5a 100644
--- a/Minecraft.Client/Common/UI/UIControl_Base.h
+++ b/Minecraft.Client/Common/UI/UIControl_Base.h
@@ -1,6 +1,7 @@
#pragma once
#include "UIControl.h"
+#include "UIString.h"
// This class maps to the FJ_Base class in actionscript
class UIControl_Base : public UIControl
@@ -12,7 +13,8 @@ protected:
IggyName m_funcCheckLabelWidths;
bool m_bLabelChanged;
- wstring m_label;
+ UIString m_label;
+
public:
UIControl_Base();
@@ -20,8 +22,9 @@ public:
virtual void tick();
- virtual void setLabel(const wstring &label, bool instant = false, bool force = false);
- virtual void setLabel(const string &label);
+ virtual void setLabel(UIString label, bool instant = false, bool force = false);
+ //virtual void setLabel(wstring label, bool instant = false, bool force = false) { this->setLabel(UIString::CONSTANT(label), instant, force); }
+
const wchar_t* getLabel();
virtual void setAllPossibleLabels(int labelCount, wchar_t labels[][256]);
int getId() { return m_id; }