diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIComponent_Tooltips.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_Tooltips.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIComponent_Tooltips.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_Tooltips.h b/Minecraft.Client/Common/UI/UIComponent_Tooltips.h new file mode 100644 index 00000000..4b4c8268 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIComponent_Tooltips.h @@ -0,0 +1,110 @@ +#pragma once + +#include "UIScene.h" + +class UIComponent_Tooltips : public UIScene +{ +private: + bool m_bSplitscreen; + +protected: + typedef struct _TooltipValues + { + bool show; + int iString; + + _TooltipValues() + { + show = false; + iString = -1; + } + } TooltipValues; + + TooltipValues m_tooltipValues[eToolTipNumButtons]; + + IggyName m_funcSetTooltip, m_funcSetOpacity, m_funcSetABSwap, m_funcUpdateLayout; + +#ifdef __PSVITA__ + enum ETouchInput + { + ETouchInput_Touch_A, + ETouchInput_Touch_B, + ETouchInput_Touch_X, + ETouchInput_Touch_Y, + ETouchInput_Touch_LT, + ETouchInput_Touch_RightTrigger, + ETouchInput_Touch_LeftBumper, + ETouchInput_Touch_RightBumper, + ETouchInput_Touch_LeftStick, + + ETouchInput_Count, + }; + UIControl_Touch m_TouchController[ETouchInput_Count]; +#endif + + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) +#ifdef __PSVITA__ + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_A], "Touch_A") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_B], "Touch_B") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_X], "Touch_X") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_Y], "Touch_Y") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_LT], "Touch_LT") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_RightTrigger], "Touch_RightTrigger") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_LeftBumper], "Touch_LeftBumper") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_RightBumper], "Touch_RightBumper") + UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_LeftStick], "Touch_LeftStick") +#endif + UI_MAP_NAME( m_funcSetTooltip, L"SetToolTip") + UI_MAP_NAME( m_funcSetOpacity, L"SetOpacity") + UI_MAP_NAME( m_funcSetABSwap, L"SetABSwap") + UI_MAP_NAME( m_funcUpdateLayout, L"UpdateLayout") + UI_END_MAP_ELEMENTS_AND_NAMES() + + virtual wstring getMoviePath(); + + virtual F64 getSafeZoneHalfWidth(); + +public: + UIComponent_Tooltips(int iPad, void *initData, UILayer *parentLayer); + + virtual EUIScene getSceneType() { return eUIComponent_Tooltips;} + + // Returns true if this scene handles input + virtual bool stealsFocus() { return false; } + + // Returns true if this scene has focus for the pad passed in + virtual bool hasFocus(int iPad) { return false; } + + // Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden + virtual bool hidesLowerScenes() { return false; } + + virtual void updateSafeZone(); + + virtual void tick(); + + // RENDERING + virtual void render(S32 width, S32 height, C4JRender::eViewportType viewport); + + virtual void SetTooltipText( unsigned int tooltip, int iTextID ); + virtual void SetEnableTooltips( bool bVal ); + virtual void ShowTooltip( unsigned int tooltip, bool show ); + virtual void SetTooltips( int iA, int iB=-1, int iX=-1, int iY=-1 , int iLT=-1, int iRT=-1, int iLB=-1, int iRB=-1, int iLS=-1, bool forceUpdate = false); + virtual void EnableTooltip( unsigned int tooltip, bool enable ); + + virtual void handleReload(); + virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); + + void overrideSFX(int iPad, int key, bool bVal); + + +private: + bool _SetTooltip(unsigned int iToolTip, int iTextID); + void _SetTooltip(unsigned int iToolTipId, const wstring &label, bool show, bool force = false); + void _Relayout(); + + bool m_overrideSFX[XUSER_MAX_COUNT][ACTION_MAX_MENU]; + +#ifdef __PSVITA__ + virtual void handleTouchInput(unsigned int iPad, S32 x, S32 y, int iId, bool bPressed, bool bRepeat, bool bReleased); +#endif +};
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