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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIComponent_Tooltips.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_Tooltips.h')
-rw-r--r--Minecraft.Client/Common/UI/UIComponent_Tooltips.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_Tooltips.h b/Minecraft.Client/Common/UI/UIComponent_Tooltips.h
new file mode 100644
index 00000000..4b4c8268
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIComponent_Tooltips.h
@@ -0,0 +1,110 @@
+#pragma once
+
+#include "UIScene.h"
+
+class UIComponent_Tooltips : public UIScene
+{
+private:
+ bool m_bSplitscreen;
+
+protected:
+ typedef struct _TooltipValues
+ {
+ bool show;
+ int iString;
+
+ _TooltipValues()
+ {
+ show = false;
+ iString = -1;
+ }
+ } TooltipValues;
+
+ TooltipValues m_tooltipValues[eToolTipNumButtons];
+
+ IggyName m_funcSetTooltip, m_funcSetOpacity, m_funcSetABSwap, m_funcUpdateLayout;
+
+#ifdef __PSVITA__
+ enum ETouchInput
+ {
+ ETouchInput_Touch_A,
+ ETouchInput_Touch_B,
+ ETouchInput_Touch_X,
+ ETouchInput_Touch_Y,
+ ETouchInput_Touch_LT,
+ ETouchInput_Touch_RightTrigger,
+ ETouchInput_Touch_LeftBumper,
+ ETouchInput_Touch_RightBumper,
+ ETouchInput_Touch_LeftStick,
+
+ ETouchInput_Count,
+ };
+ UIControl_Touch m_TouchController[ETouchInput_Count];
+#endif
+
+ UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
+#ifdef __PSVITA__
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_A], "Touch_A")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_B], "Touch_B")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_X], "Touch_X")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_Y], "Touch_Y")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_LT], "Touch_LT")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_RightTrigger], "Touch_RightTrigger")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_LeftBumper], "Touch_LeftBumper")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_RightBumper], "Touch_RightBumper")
+ UI_MAP_ELEMENT( m_TouchController[ETouchInput_Touch_LeftStick], "Touch_LeftStick")
+#endif
+ UI_MAP_NAME( m_funcSetTooltip, L"SetToolTip")
+ UI_MAP_NAME( m_funcSetOpacity, L"SetOpacity")
+ UI_MAP_NAME( m_funcSetABSwap, L"SetABSwap")
+ UI_MAP_NAME( m_funcUpdateLayout, L"UpdateLayout")
+ UI_END_MAP_ELEMENTS_AND_NAMES()
+
+ virtual wstring getMoviePath();
+
+ virtual F64 getSafeZoneHalfWidth();
+
+public:
+ UIComponent_Tooltips(int iPad, void *initData, UILayer *parentLayer);
+
+ virtual EUIScene getSceneType() { return eUIComponent_Tooltips;}
+
+ // Returns true if this scene handles input
+ virtual bool stealsFocus() { return false; }
+
+ // Returns true if this scene has focus for the pad passed in
+ virtual bool hasFocus(int iPad) { return false; }
+
+ // Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden
+ virtual bool hidesLowerScenes() { return false; }
+
+ virtual void updateSafeZone();
+
+ virtual void tick();
+
+ // RENDERING
+ virtual void render(S32 width, S32 height, C4JRender::eViewportType viewport);
+
+ virtual void SetTooltipText( unsigned int tooltip, int iTextID );
+ virtual void SetEnableTooltips( bool bVal );
+ virtual void ShowTooltip( unsigned int tooltip, bool show );
+ virtual void SetTooltips( int iA, int iB=-1, int iX=-1, int iY=-1 , int iLT=-1, int iRT=-1, int iLB=-1, int iRB=-1, int iLS=-1, bool forceUpdate = false);
+ virtual void EnableTooltip( unsigned int tooltip, bool enable );
+
+ virtual void handleReload();
+ virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
+
+ void overrideSFX(int iPad, int key, bool bVal);
+
+
+private:
+ bool _SetTooltip(unsigned int iToolTip, int iTextID);
+ void _SetTooltip(unsigned int iToolTipId, const wstring &label, bool show, bool force = false);
+ void _Relayout();
+
+ bool m_overrideSFX[XUSER_MAX_COUNT][ACTION_MAX_MENU];
+
+#ifdef __PSVITA__
+ virtual void handleTouchInput(unsigned int iPad, S32 x, S32 y, int iId, bool bPressed, bool bRepeat, bool bReleased);
+#endif
+}; \ No newline at end of file