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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp167
1 files changed, 167 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp b/Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp
new file mode 100644
index 00000000..2feb94c1
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIComponent_PressStartToPlay.cpp
@@ -0,0 +1,167 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "UIComponent_PressStartToPlay.h"
+#include "..\..\..\Minecraft.World\StringHelpers.h"
+
+UIComponent_PressStartToPlay::UIComponent_PressStartToPlay(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ m_showingSaveIcon = false;
+ m_showingAutosaveTimer = false;
+ m_showingTrialTimer = false;
+ for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
+ {
+ m_showingPressStart[i] = false;
+ }
+ m_trialTimer = L"";
+ m_autosaveTimer = L"";
+
+ m_labelTrialTimer.init(L"");
+ m_labelTrialTimer.setVisible(false);
+
+#ifdef __ORBIS__
+ wstring text = app.GetString(IDS_PRESS_X_TO_JOIN);
+ text = replaceAll(text, L"{*CONTROLLER_VK_A*}", app.GetVKReplacement(VK_PAD_A) );
+
+ m_labelPressStart.init(text.c_str());
+#elif defined _XBOX_ONE
+ wstring text = app.GetString(IDS_PRESS_START_TO_JOIN);
+ text = replaceAll(text, L"{*CONTROLLER_VK_START*}", app.GetVKReplacement(VK_PAD_START) );
+ m_labelPressStart.init(text.c_str());
+#else
+ m_labelPressStart.init(app.GetString(IDS_PRESS_START_TO_JOIN));
+#endif
+ m_controlSaveIcon.setVisible(false);
+ m_controlPressStartPanel.setVisible(false);
+ m_playerDisplayName.setVisible(false);
+}
+
+wstring UIComponent_PressStartToPlay::getMoviePath()
+{
+ return L"PressStartToPlay";
+}
+
+void UIComponent_PressStartToPlay::handleReload()
+{
+ // 4J Stu - It's possible these could change during the reload, so can't use the normal controls refresh of it's state
+ m_controlSaveIcon.setVisible(m_showingSaveIcon);
+ m_labelTrialTimer.setVisible(m_showingAutosaveTimer);
+ m_labelTrialTimer.setLabel(m_autosaveTimer);
+ m_labelTrialTimer.setVisible(m_showingTrialTimer);
+ m_labelTrialTimer.setLabel(m_trialTimer);
+
+ bool showPressStart = false;
+ for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
+ {
+ bool show = m_showingPressStart[i];
+ showPressStart |= show;
+
+ if(show)
+ {
+ addTimer(0,3000);
+
+ IggyDataValue result;
+ IggyDataValue value[1];
+ value[0].type = IGGY_DATATYPE_number;
+ value[0].number = i;
+
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowController , 1 , value );
+ }
+ }
+ m_controlPressStartPanel.setVisible(showPressStart);
+}
+
+void UIComponent_PressStartToPlay::handleTimerComplete(int id)
+{
+ m_controlPressStartPanel.setVisible(false);
+ for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
+ {
+ m_showingPressStart[i] = false;
+ }
+ ui.ClearPressStart();
+}
+
+void UIComponent_PressStartToPlay::showPressStart(int iPad, bool show)
+{
+ m_showingPressStart[iPad] = show;
+ if(!ui.IsExpectingOrReloadingSkin() && hasMovie())
+ {
+ m_controlPressStartPanel.setVisible(show);
+
+ if(show)
+ {
+ addTimer(0,3000);
+
+ IggyDataValue result;
+ IggyDataValue value[1];
+ value[0].type = IGGY_DATATYPE_number;
+ value[0].number = iPad;
+
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowController , 1 , value );
+ }
+ }
+}
+
+void UIComponent_PressStartToPlay::setTrialTimer(const wstring &label)
+{
+ m_trialTimer = label;
+ if(!ui.IsExpectingOrReloadingSkin() && hasMovie())
+ {
+ m_labelTrialTimer.setLabel(label);
+ }
+}
+
+void UIComponent_PressStartToPlay::showTrialTimer(bool show)
+{
+ m_showingTrialTimer = show;
+ if(!ui.IsExpectingOrReloadingSkin() && hasMovie())
+ {
+ m_labelTrialTimer.setVisible(show);
+ }
+}
+
+void UIComponent_PressStartToPlay::setAutosaveTimer(const wstring &label)
+{
+ m_autosaveTimer = label;
+ if(!ui.IsExpectingOrReloadingSkin() && hasMovie())
+ {
+ m_labelTrialTimer.setLabel(label);
+ }
+}
+
+void UIComponent_PressStartToPlay::showAutosaveTimer(bool show)
+{
+ m_showingAutosaveTimer = show;
+ if(!ui.IsExpectingOrReloadingSkin() && hasMovie())
+ {
+ m_labelTrialTimer.setVisible(show);
+ }
+}
+
+void UIComponent_PressStartToPlay::showSaveIcon(bool show)
+{
+ m_showingSaveIcon = show;
+ if(!ui.IsExpectingOrReloadingSkin() && hasMovie())
+ {
+ m_controlSaveIcon.setVisible(show);
+ }
+ else
+ {
+ if(show) app.DebugPrintf("Tried to show save icon while texture pack reload was in progress\n");
+ }
+}
+
+void UIComponent_PressStartToPlay::showPlayerDisplayName(bool show)
+{
+#ifdef _XBOX_ONE
+ if(show)
+ {
+ m_playerDisplayName.setLabel(ProfileManager.GetDisplayName(ProfileManager.GetPrimaryPad()));
+ }
+ m_playerDisplayName.setVisible(show);
+#else
+ m_playerDisplayName.setVisible(false);
+#endif
+} \ No newline at end of file