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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp b/Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp
index d3a4c4c0..1718e8cb 100644
--- a/Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp
+++ b/Minecraft.Client/Common/UI/UIComponent_MenuBackground.cpp
@@ -42,15 +42,15 @@ void UIComponent_MenuBackground::render(S32 width, S32 height, C4JRender::eViewp
{
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
- yPos = (S32)(ui.getScreenHeight() / 2);
+ yPos = static_cast<S32>(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
- xPos = (S32)(ui.getScreenWidth() / 2);
+ xPos = static_cast<S32>(ui.getScreenWidth() / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
- xPos = (S32)(ui.getScreenWidth() / 2);
- yPos = (S32)(ui.getScreenHeight() / 2);
+ xPos = static_cast<S32>(ui.getScreenWidth() / 2);
+ yPos = static_cast<S32>(ui.getScreenHeight() / 2);
break;
}
ui.setupRenderPosition(xPos, yPos);
@@ -64,14 +64,14 @@ void UIComponent_MenuBackground::render(S32 width, S32 height, C4JRender::eViewp
{
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
- tileHeight = (S32)(ui.getScreenHeight());
+ tileHeight = static_cast<S32>(ui.getScreenHeight());
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
- tileWidth = (S32)(ui.getScreenWidth());
+ tileWidth = static_cast<S32>(ui.getScreenWidth());
tileYStart = (S32)(m_movieHeight / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
- tileWidth = (S32)(ui.getScreenWidth());
+ tileWidth = static_cast<S32>(ui.getScreenWidth());
tileYStart = (S32)(m_movieHeight / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: