diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.h b/Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.h new file mode 100644 index 00000000..177754f5 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.h @@ -0,0 +1,49 @@ +#pragma once + +#include "UIScene.h" +#include "UIControl_Label.h" + +class UIComponent_DebugUIConsole : public UIScene +{ +private: + UIControl_Label m_labels[10]; + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) + UI_MAP_ELEMENT( m_labels[0], "consoleLine1") + UI_MAP_ELEMENT( m_labels[1], "consoleLine2") + UI_MAP_ELEMENT( m_labels[2], "consoleLine3") + UI_MAP_ELEMENT( m_labels[3], "consoleLine4") + UI_MAP_ELEMENT( m_labels[4], "consoleLine5") + UI_MAP_ELEMENT( m_labels[5], "consoleLine6") + UI_MAP_ELEMENT( m_labels[6], "consoleLine7") + UI_MAP_ELEMENT( m_labels[7], "consoleLine8") + UI_MAP_ELEMENT( m_labels[8], "consoleLine9") + UI_MAP_ELEMENT( m_labels[9], "consoleLine10") + UI_END_MAP_ELEMENTS_AND_NAMES() + + deque<string> m_textList; + + bool m_bTextChanged; + +public: + UIComponent_DebugUIConsole(int iPad, void *initData, UILayer *parentLayer); + + virtual void tick(); + +protected: + // TODO: This should be pure virtual in this class + virtual wstring getMoviePath(); + +public: + virtual EUIScene getSceneType() { return eUIComponent_DebugUIConsole;} + + // Returns true if this scene handles input + virtual bool stealsFocus() { return false; } + + // Returns true if this scene has focus for the pad passed in + virtual bool hasFocus(int iPad) { return false; } + + // Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden + virtual bool hidesLowerScenes() { return false; } + + void addText(const string &text); +};
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