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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/UI/UIComponent_Chat.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_Chat.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIComponent_Chat.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_Chat.cpp b/Minecraft.Client/Common/UI/UIComponent_Chat.cpp
index 1d2f3cb0..25719981 100644
--- a/Minecraft.Client/Common/UI/UIComponent_Chat.cpp
+++ b/Minecraft.Client/Common/UI/UIComponent_Chat.cpp
@@ -47,7 +47,7 @@ void UIComponent_Chat::handleTimerComplete(int id)
Minecraft *pMinecraft = Minecraft::GetInstance();
bool anyVisible = false;
- if(pMinecraft->localplayers[m_iPad]!= NULL)
+ if(pMinecraft->localplayers[m_iPad]!= nullptr)
{
Gui *pGui = pMinecraft->gui;
//DWORD messagesToDisplay = min( CHAT_LINES_COUNT, pGui->getMessagesCount(m_iPad) );
@@ -103,15 +103,15 @@ void UIComponent_Chat::render(S32 width, S32 height, C4JRender::eViewportType vi
{
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
- yPos = (S32)(ui.getScreenHeight() / 2);
+ yPos = static_cast<S32>(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
- xPos = (S32)(ui.getScreenWidth() / 2);
+ xPos = static_cast<S32>(ui.getScreenWidth() / 2);
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
- xPos = (S32)(ui.getScreenWidth() / 2);
- yPos = (S32)(ui.getScreenHeight() / 2);
+ xPos = static_cast<S32>(ui.getScreenWidth() / 2);
+ yPos = static_cast<S32>(ui.getScreenHeight() / 2);
break;
}
ui.setupRenderPosition(xPos, yPos);
@@ -126,11 +126,11 @@ void UIComponent_Chat::render(S32 width, S32 height, C4JRender::eViewportType vi
{
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
- tileHeight = (S32)(ui.getScreenHeight());
+ tileHeight = static_cast<S32>(ui.getScreenHeight());
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
- tileWidth = (S32)(ui.getScreenWidth());
+ tileWidth = static_cast<S32>(ui.getScreenWidth());
needsYTile = true;
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: