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| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/UI/UIComponent_Chat.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_Chat.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIComponent_Chat.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_Chat.cpp b/Minecraft.Client/Common/UI/UIComponent_Chat.cpp index 1d2f3cb0..25719981 100644 --- a/Minecraft.Client/Common/UI/UIComponent_Chat.cpp +++ b/Minecraft.Client/Common/UI/UIComponent_Chat.cpp @@ -47,7 +47,7 @@ void UIComponent_Chat::handleTimerComplete(int id) Minecraft *pMinecraft = Minecraft::GetInstance(); bool anyVisible = false; - if(pMinecraft->localplayers[m_iPad]!= NULL) + if(pMinecraft->localplayers[m_iPad]!= nullptr) { Gui *pGui = pMinecraft->gui; //DWORD messagesToDisplay = min( CHAT_LINES_COUNT, pGui->getMessagesCount(m_iPad) ); @@ -103,15 +103,15 @@ void UIComponent_Chat::render(S32 width, S32 height, C4JRender::eViewportType vi { case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT: - yPos = (S32)(ui.getScreenHeight() / 2); + yPos = static_cast<S32>(ui.getScreenHeight() / 2); break; case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT: - xPos = (S32)(ui.getScreenWidth() / 2); + xPos = static_cast<S32>(ui.getScreenWidth() / 2); break; case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT: - xPos = (S32)(ui.getScreenWidth() / 2); - yPos = (S32)(ui.getScreenHeight() / 2); + xPos = static_cast<S32>(ui.getScreenWidth() / 2); + yPos = static_cast<S32>(ui.getScreenHeight() / 2); break; } ui.setupRenderPosition(xPos, yPos); @@ -126,11 +126,11 @@ void UIComponent_Chat::render(S32 width, S32 height, C4JRender::eViewportType vi { case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT: case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: - tileHeight = (S32)(ui.getScreenHeight()); + tileHeight = static_cast<S32>(ui.getScreenHeight()); break; case C4JRender::VIEWPORT_TYPE_SPLIT_TOP: case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: - tileWidth = (S32)(ui.getScreenWidth()); + tileWidth = static_cast<S32>(ui.getScreenWidth()); needsYTile = true; break; case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: |
