diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIBitmapFont.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIBitmapFont.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIBitmapFont.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.Client/Common/UI/UIBitmapFont.cpp b/Minecraft.Client/Common/UI/UIBitmapFont.cpp index ec49eea3..afc2b139 100644 --- a/Minecraft.Client/Common/UI/UIBitmapFont.cpp +++ b/Minecraft.Client/Common/UI/UIBitmapFont.cpp @@ -39,16 +39,16 @@ UIAbstractBitmapFont::UIAbstractBitmapFont(const string &fontname) void UIAbstractBitmapFont::registerFont() { - if(m_registered) + if (!m_registered) { - return; + // 4J-JEV: These only need registering the once when we first use this font in Iggy. + m_bitmapFontProvider->num_glyphs = m_numGlyphs; + IggyFontInstallBitmapUTF8( m_bitmapFontProvider, m_fontname.c_str(), -1, IGGY_FONTFLAG_none ); + m_registered = true; } - m_bitmapFontProvider->num_glyphs = m_numGlyphs; - - IggyFontInstallBitmapUTF8( m_bitmapFontProvider,m_fontname.c_str(),-1,IGGY_FONTFLAG_none ); - IggyFontSetIndirectUTF8( m_fontname.c_str(),-1 ,IGGY_FONTFLAG_all ,m_fontname.c_str() ,-1 ,IGGY_FONTFLAG_none ); - m_registered = true; + // 4J-JEV: Reset the font redirect to these fonts (we must do this everytime in-case we switched away elsewhere). + IggyFontSetIndirectUTF8( m_fontname.c_str(), -1, IGGY_FONTFLAG_all, m_fontname.c_str(), -1, IGGY_FONTFLAG_none ); } IggyFontMetrics * RADLINK UIAbstractBitmapFont::GetFontMetrics_Callback(void *user_context,IggyFontMetrics *metrics) @@ -357,7 +357,7 @@ rrbool UIBitmapFont::GetGlyphBitmap(S32 glyph,F32 pixel_scale,IggyBitmapCharacte } //Callback function type for freeing a bitmap shape returned by GetGlyphBitmap -void RADLINK UIBitmapFont::FreeGlyphBitmap(S32 glyph,F32 pixel_scale,IggyBitmapCharacter *bitmap) +void UIBitmapFont::FreeGlyphBitmap(S32 glyph,F32 pixel_scale,IggyBitmapCharacter *bitmap) { // We don't need to free anything,it just comes from the archive. //app.DebugPrintf("Free bitmap for glyph %d at scale %f\n",glyph,pixel_scale); |
