diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp | 60 |
1 files changed, 40 insertions, 20 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp index 79203e7c..ab1767d4 100644 --- a/Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_PauseMenu.cpp @@ -11,15 +11,23 @@ #include "..\..\DLCTexturePack.h" #include "..\..\..\Minecraft.World\StringHelpers.h" +#ifndef _XBOX +#include "UI.h" +#endif + int IUIScene_PauseMenu::ExitGameDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) { - IUIScene_PauseMenu *scene = (IUIScene_PauseMenu *)pParam; +#ifdef _XBOX + IUIScene_PauseMenu *pScene = (IUIScene_PauseMenu *)pParam; +#else + IUIScene_PauseMenu *pScene = dynamic_cast<IUIScene_PauseMenu *>(ui.GetSceneFromCallbackId((size_t)pParam)); +#endif // Results switched for this dialog if(result==C4JStorage::EMessage_ResultDecline) { - scene->SetIgnoreInput(true); + if(pScene) pScene->SetIgnoreInput(true); app.SetAction(iPad,eAppAction_ExitWorld); } return 0; @@ -28,7 +36,11 @@ int IUIScene_PauseMenu::ExitGameDialogReturned(void *pParam,int iPad,C4JStorage: int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) { - IUIScene_PauseMenu *scene = (IUIScene_PauseMenu *)pParam; +#ifdef _XBOX + IUIScene_PauseMenu *pScene = (IUIScene_PauseMenu *)pParam; +#else + IUIScene_PauseMenu *pScene = dynamic_cast<IUIScene_PauseMenu *>(ui.GetSceneFromCallbackId((size_t)pParam)); +#endif // Exit with or without saving // Decline means save in this dialog @@ -62,7 +74,7 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor uiIDA[1]=IDS_CONFIRM_CANCEL; // Give the player a warning about the trial version of the texture pack - ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad() , &IUIScene_PauseMenu::WarningTrialTexturePackReturned, scene,app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad() , &IUIScene_PauseMenu::WarningTrialTexturePackReturned, pParam); return S_OK; } @@ -78,7 +90,7 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor UINT uiIDA[2]; uiIDA[0]=IDS_CONFIRM_CANCEL; uiIDA[1]=IDS_CONFIRM_OK; - ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameAndSaveReturned, scene, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameAndSaveReturned, pParam); return 0; } else @@ -95,11 +107,11 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor UINT uiIDA[2]; uiIDA[0]=IDS_CONFIRM_CANCEL; uiIDA[1]=IDS_CONFIRM_OK; - ui.RequestMessageBox(IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameDeclineSaveReturned, scene, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameDeclineSaveReturned, pParam); return 0; } - scene->SetIgnoreInput(true); + if(pScene) pScene->SetIgnoreInput(true); app.SetAction(iPad,eAppAction_ExitWorld); } @@ -110,7 +122,11 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor int IUIScene_PauseMenu::ExitGameAndSaveReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) { // 4J-PB - we won't come in here if we have a trial texture pack - IUIScene_PauseMenu *scene = (IUIScene_PauseMenu *)pParam; +#ifdef _XBOX + IUIScene_PauseMenu *pScene = (IUIScene_PauseMenu *)pParam; +#else + IUIScene_PauseMenu *pScene = dynamic_cast<IUIScene_PauseMenu *>(ui.GetSceneFromCallbackId((size_t)pParam)); +#endif // results switched for this dialog if(result==C4JStorage::EMessage_ResultDecline) @@ -121,7 +137,7 @@ int IUIScene_PauseMenu::ExitGameAndSaveReturned(void *pParam,int iPad,C4JStorage #if defined(_XBOX_ONE) || defined(__ORBIS__) StorageManager.SetSaveDisabled(false); #endif - scene->SetIgnoreInput(true); + if(pScene) pScene->SetIgnoreInput(true); MinecraftServer::getInstance()->setSaveOnExit( true ); // flag a app action of exit game app.SetAction(iPad,eAppAction_ExitWorld); @@ -139,11 +155,11 @@ int IUIScene_PauseMenu::ExitGameAndSaveReturned(void *pParam,int iPad,C4JStorage if(g_NetworkManager.GetPlayerCount()>1) { - ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE, uiIDA, 3, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameSaveDialogReturned, scene, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE, uiIDA, 3, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameSaveDialogReturned, pParam); } else { - ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameSaveDialogReturned, scene, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameSaveDialogReturned, pParam); } } } @@ -154,7 +170,11 @@ int IUIScene_PauseMenu::ExitGameAndSaveReturned(void *pParam,int iPad,C4JStorage int IUIScene_PauseMenu::ExitGameDeclineSaveReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) { - IUIScene_PauseMenu *scene = (IUIScene_PauseMenu *)pParam; +#ifdef _XBOX + IUIScene_PauseMenu *pScene = (IUIScene_PauseMenu *)pParam; +#else + IUIScene_PauseMenu *pScene = dynamic_cast<IUIScene_PauseMenu *>(ui.GetSceneFromCallbackId((size_t)pParam)); +#endif // results switched for this dialog if(result==C4JStorage::EMessage_ResultDecline) @@ -163,7 +183,7 @@ int IUIScene_PauseMenu::ExitGameDeclineSaveReturned(void *pParam,int iPad,C4JSto // Don't do this here, as it will still try and save some things even though it shouldn't! //StorageManager.SetSaveDisabled(false); #endif - scene->SetIgnoreInput(true); + if(pScene) pScene->SetIgnoreInput(true); MinecraftServer::getInstance()->setSaveOnExit( false ); // flag a app action of exit game app.SetAction(iPad,eAppAction_ExitWorld); @@ -181,11 +201,11 @@ int IUIScene_PauseMenu::ExitGameDeclineSaveReturned(void *pParam,int iPad,C4JSto if(g_NetworkManager.GetPlayerCount()>1) { - ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE, uiIDA, 3, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameSaveDialogReturned, scene, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE, uiIDA, 3, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameSaveDialogReturned, pParam); } else { - ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameSaveDialogReturned, scene, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameSaveDialogReturned, pParam); } } @@ -214,7 +234,7 @@ int IUIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4 { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,&app, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad); } else { @@ -288,7 +308,7 @@ int IUIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4 { // 4J-JEV: Fix for XB1: #165863 - XR-074: Compliance: With no active network connection user is unable to convert from Trial to Full texture pack and is not messaged why. UINT uiIDA[1] = { IDS_CONFIRM_OK }; - ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable()); + ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad); } } } @@ -498,7 +518,7 @@ void IUIScene_PauseMenu::_ExitWorld(LPVOID lpParameter) uiIDA[0]=IDS_CONFIRM_OK; // 4J Stu - Fix for #48669 - TU5: Code: Compliance: TCR #15: Incorrect/misleading messages after signing out a profile during online game session. // If the primary player is signed out, then that is most likely the cause of the disconnection so don't display a message box. This will allow the message box requested by the libraries to be brought up - if( ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad())) ui.RequestMessageBox( exitReasonTitleId, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable()); + if( ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad())) ui.RequestErrorMessage( exitReasonTitleId, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad()); exitReasonStringId = -1; // 4J - Force a disconnection, this handles the situation that the server has already disconnected @@ -596,7 +616,7 @@ void IUIScene_PauseMenu::_ExitWorld(LPVOID lpParameter) UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - ui.RequestMessageBox( exitReasonTitleId, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable()); + ui.RequestErrorMessage( exitReasonTitleId, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad()); exitReasonStringId = -1; } } @@ -644,7 +664,7 @@ int IUIScene_PauseMenu::SaveGameDialogReturned(void *pParam,int iPad,C4JStorage: UINT uiIDA[2]; uiIDA[0]=IDS_CONFIRM_CANCEL; uiIDA[1]=IDS_CONFIRM_OK; - ui.RequestMessageBox(IDS_TITLE_ENABLE_AUTOSAVE, IDS_CONFIRM_ENABLE_AUTOSAVE, uiIDA, 2, iPad,&IUIScene_PauseMenu::EnableAutosaveDialogReturned,pParam, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage(IDS_TITLE_ENABLE_AUTOSAVE, IDS_CONFIRM_ENABLE_AUTOSAVE, uiIDA, 2, iPad,&IUIScene_PauseMenu::EnableAutosaveDialogReturned,pParam); #else // flag a app action of save game app.SetAction(iPad,eAppAction_SaveGame); |
