aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
new file mode 100644
index 00000000..7f90fe8f
--- /dev/null
+++ b/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
@@ -0,0 +1,129 @@
+#include "stdafx.h"
+
+#include "IUIScene_FireworksMenu.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+
+IUIScene_AbstractContainerMenu::ESceneSection IUIScene_FireworksMenu::GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY )
+{
+ ESceneSection newSection = eSection;
+ int xOffset = 0;
+ int yOffset = 0;
+
+ // Find the new section if there is one
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFireworksInventory;
+ xOffset = -1;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFireworksUsing;
+ xOffset = -1;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFireworksResult;
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFireworksResult;
+ }
+ break;
+ case eSectionFireworksResult:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFireworksInventory;
+ xOffset = -7;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFireworksUsing;
+ xOffset = -7;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFireworksIngredients;
+ yOffset = -1;
+ *piTargetX = getSectionColumns(eSectionFireworksIngredients);
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFireworksIngredients;
+ yOffset = -1;
+ *piTargetX = 0;
+ }
+ break;
+ case eSectionFireworksInventory:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFireworksUsing;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ if(*piTargetX < 6)
+ {
+ newSection = eSectionFireworksIngredients;
+ xOffset = 1;
+ }
+ else
+ {
+ newSection = eSectionFireworksResult;
+ }
+ }
+ break;
+ case eSectionFireworksUsing:
+ if(eTapDirection == eTapStateDown)
+ {
+ if(*piTargetX < 6)
+ {
+ newSection = eSectionFireworksIngredients;
+ xOffset = 1;
+ }
+ else
+ {
+ newSection = eSectionFireworksResult;
+ }
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFireworksInventory;
+ }
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ updateSlotPosition(eSection, newSection, eTapDirection, piTargetX, piTargetY, xOffset, yOffset);
+
+ return newSection;
+}
+
+int IUIScene_FireworksMenu::getSectionStartOffset(ESceneSection eSection)
+{
+ int offset = 0;
+ switch( eSection )
+ {
+
+ case eSectionFireworksIngredients:
+ offset = FireworksMenu::CRAFT_SLOT_START;
+ break;
+
+ case eSectionFireworksResult:
+ offset = FireworksMenu::RESULT_SLOT;
+ break;
+ case eSectionFireworksInventory:
+ offset = FireworksMenu::INV_SLOT_START;
+ break;
+ case eSectionFireworksUsing:
+ offset = FireworksMenu::INV_SLOT_START + 27;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return offset;
+} \ No newline at end of file