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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
new file mode 100644
index 00000000..7f90fe8f
--- /dev/null
+++ b/Minecraft.Client/Common/UI/IUIScene_FireworksMenu.cpp
@@ -0,0 +1,129 @@
+#include "stdafx.h"
+
+#include "IUIScene_FireworksMenu.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+
+IUIScene_AbstractContainerMenu::ESceneSection IUIScene_FireworksMenu::GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY )
+{
+ ESceneSection newSection = eSection;
+ int xOffset = 0;
+ int yOffset = 0;
+
+ // Find the new section if there is one
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFireworksInventory;
+ xOffset = -1;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFireworksUsing;
+ xOffset = -1;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFireworksResult;
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFireworksResult;
+ }
+ break;
+ case eSectionFireworksResult:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFireworksInventory;
+ xOffset = -7;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFireworksUsing;
+ xOffset = -7;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFireworksIngredients;
+ yOffset = -1;
+ *piTargetX = getSectionColumns(eSectionFireworksIngredients);
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFireworksIngredients;
+ yOffset = -1;
+ *piTargetX = 0;
+ }
+ break;
+ case eSectionFireworksInventory:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFireworksUsing;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ if(*piTargetX < 6)
+ {
+ newSection = eSectionFireworksIngredients;
+ xOffset = 1;
+ }
+ else
+ {
+ newSection = eSectionFireworksResult;
+ }
+ }
+ break;
+ case eSectionFireworksUsing:
+ if(eTapDirection == eTapStateDown)
+ {
+ if(*piTargetX < 6)
+ {
+ newSection = eSectionFireworksIngredients;
+ xOffset = 1;
+ }
+ else
+ {
+ newSection = eSectionFireworksResult;
+ }
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFireworksInventory;
+ }
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ updateSlotPosition(eSection, newSection, eTapDirection, piTargetX, piTargetY, xOffset, yOffset);
+
+ return newSection;
+}
+
+int IUIScene_FireworksMenu::getSectionStartOffset(ESceneSection eSection)
+{
+ int offset = 0;
+ switch( eSection )
+ {
+
+ case eSectionFireworksIngredients:
+ offset = FireworksMenu::CRAFT_SLOT_START;
+ break;
+
+ case eSectionFireworksResult:
+ offset = FireworksMenu::RESULT_SLOT;
+ break;
+ case eSectionFireworksInventory:
+ offset = FireworksMenu::INV_SLOT_START;
+ break;
+ case eSectionFireworksUsing:
+ offset = FireworksMenu::INV_SLOT_START + 27;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return offset;
+} \ No newline at end of file