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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/IUIScene_DispenserMenu.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_DispenserMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/IUIScene_DispenserMenu.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_DispenserMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_DispenserMenu.cpp
new file mode 100644
index 00000000..ec8a73c3
--- /dev/null
+++ b/Minecraft.Client/Common/UI/IUIScene_DispenserMenu.cpp
@@ -0,0 +1,77 @@
+#include "stdafx.h"
+
+#include "IUIScene_DispenserMenu.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+
+IUIScene_AbstractContainerMenu::ESceneSection IUIScene_DispenserMenu::GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY )
+{
+ ESceneSection newSection = eSection;
+ int xOffset = 0;
+
+ // Find the new section if there is one
+ switch( eSection )
+ {
+ case eSectionTrapTrap:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionTrapInventory;
+ xOffset = -TRAP_SCENE_TRAP_SLOT_OFFSET;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionTrapUsing;
+ xOffset = -TRAP_SCENE_TRAP_SLOT_OFFSET;
+ }
+ break;
+ case eSectionTrapInventory:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionTrapUsing;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionTrapTrap;
+ xOffset = TRAP_SCENE_TRAP_SLOT_OFFSET;
+ }
+ break;
+ case eSectionTrapUsing:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionTrapTrap;
+ xOffset = TRAP_SCENE_TRAP_SLOT_OFFSET;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionTrapInventory;
+ }
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ updateSlotPosition(eSection, newSection, eTapDirection, piTargetX, piTargetY, xOffset);
+
+ return newSection;
+}
+
+int IUIScene_DispenserMenu::getSectionStartOffset(ESceneSection eSection)
+{
+ int offset = 0;
+ switch( eSection )
+ {
+ case eSectionTrapTrap:
+ offset = 0;
+ break;
+ case eSectionTrapInventory:
+ offset = 9;
+ break;
+ case eSectionTrapUsing:
+ offset = 9 + 27;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return offset;
+} \ No newline at end of file