diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:10:34 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:10:34 +0700 |
| commit | 07ad68bc156b3ab70401723bb074a29588ad3cb7 (patch) | |
| tree | fcd5c35bb393920e46af6c9b643d0544e78b5ab8 /Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp | |
| parent | 7bee4770df1540c2daf3121c0790332fb41e72dd (diff) | |
dynamic_pointer_cast -> std::dynamic_pointer_cast
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp index 2c6c69fc..1c161c77 100644 --- a/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp @@ -258,7 +258,7 @@ bool IUIScene_CraftingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat) if(pRecipeIngredientsRequired[iRecipe].bCanMake[iPad]) { - pTempItemInst->onCraftedBy(m_pPlayer->level, dynamic_pointer_cast<Player>( m_pPlayer->shared_from_this() ), pTempItemInst->count ); + pTempItemInst->onCraftedBy(m_pPlayer->level, std::dynamic_pointer_cast<Player>( m_pPlayer->shared_from_this() ), pTempItemInst->count ); // TODO 4J Stu - handleCraftItem should do a lot more than what it does, loads of the "can we craft" code should also probably be // shifted to the GameMode pMinecraft->localgameModes[iPad]->handleCraftItem(iRecipe,m_pPlayer); |
