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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp
index 3af01678..4371b4e5 100644
--- a/Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp
+++ b/Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp
@@ -20,6 +20,6 @@ void IUIScene_CommandBlockMenu::ConfirmButtonClicked()
dos.writeInt(m_commandBlock->z);
dos.writeUTF(GetCommand());
- Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET, baos.toByteArray()));
+ Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET, baos.toByteArray())));
}