aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp
diff options
context:
space:
mode:
authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp
index 10d1bcc4..1e6fa6fa 100644
--- a/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp
+++ b/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp
@@ -10,7 +10,7 @@
IUIScene_AnvilMenu::IUIScene_AnvilMenu()
{
m_inventory = nullptr;
- m_repairMenu = NULL;
+ m_repairMenu = nullptr;
m_itemName = L"";
}
@@ -231,7 +231,7 @@ void IUIScene_AnvilMenu::handleTick()
void IUIScene_AnvilMenu::updateItemName()
{
Slot *slot = m_repairMenu->getSlot(AnvilMenu::INPUT_SLOT);
- if (slot != NULL && slot->hasItem())
+ if (slot != nullptr && slot->hasItem())
{
if (!slot->getItem()->hasCustomHoverName() && m_itemName.compare(slot->getItem()->getHoverName())==0)
{
@@ -245,7 +245,7 @@ void IUIScene_AnvilMenu::updateItemName()
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeUTF(m_itemName);
- Minecraft::GetInstance()->localplayers[getPad()]->connection->send(shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(CustomPayloadPacket::SET_ITEM_NAME_PACKET, baos.toByteArray())));
+ Minecraft::GetInstance()->localplayers[getPad()]->connection->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::SET_ITEM_NAME_PACKET, baos.toByteArray()));
}
void IUIScene_AnvilMenu::refreshContainer(AbstractContainerMenu *container, vector<shared_ptr<ItemInstance> > *items)
@@ -257,10 +257,10 @@ void IUIScene_AnvilMenu::slotChanged(AbstractContainerMenu *container, int slotI
{
if (slotIndex == AnvilMenu::INPUT_SLOT)
{
- m_itemName = item == NULL ? L"" : item->getHoverName();
+ m_itemName = item == nullptr ? L"" : item->getHoverName();
setEditNameValue(m_itemName);
- setEditNameEditable(item != NULL);
- if (item != NULL)
+ setEditNameEditable(item != nullptr);
+ if (item != nullptr)
{
updateItemName();
}