diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp index 990e4d6a..81451c7a 100644 --- a/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp @@ -245,15 +245,15 @@ void IUIScene_AnvilMenu::updateItemName() ByteArrayOutputStream baos; DataOutputStream dos(&baos); dos.writeUTF(m_itemName); - Minecraft::GetInstance()->localplayers[getPad()]->connection->send(std::shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(CustomPayloadPacket::SET_ITEM_NAME_PACKET, baos.toByteArray()))); + Minecraft::GetInstance()->localplayers[getPad()]->connection->send(shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(CustomPayloadPacket::SET_ITEM_NAME_PACKET, baos.toByteArray()))); } -void IUIScene_AnvilMenu::refreshContainer(AbstractContainerMenu *container, vector<std::shared_ptr<ItemInstance> > *items) +void IUIScene_AnvilMenu::refreshContainer(AbstractContainerMenu *container, vector<shared_ptr<ItemInstance> > *items) { slotChanged(container, RepairMenu::INPUT_SLOT, container->getSlot(0)->getItem()); } -void IUIScene_AnvilMenu::slotChanged(AbstractContainerMenu *container, int slotIndex, std::shared_ptr<ItemInstance> item) +void IUIScene_AnvilMenu::slotChanged(AbstractContainerMenu *container, int slotIndex, shared_ptr<ItemInstance> item) { if (slotIndex == RepairMenu::INPUT_SLOT) { |
