diff options
| author | Ayush Thoren <ayushthoren@gmail.com> | 2026-03-23 19:06:20 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-23 21:06:20 -0500 |
| commit | ed9cbae3f7cdcb8596b508f30075670e728655c6 (patch) | |
| tree | 381a2212cb95003749288ea83bc70413698912e4 /Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h | |
| parent | daed75b8a18ebff56e89ca66c812f8db57f7635b (diff) | |
Fix initial cursor position for in-game UI elements (#1120)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h b/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h index 718a2d44..6710e18f 100644 --- a/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h +++ b/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h @@ -1,15 +1,5 @@ #pragma once -#ifdef _WINDOWS64 -struct SavedInventoryCursorPos -{ - float x; - float y; - bool hasSavedPos; -}; -extern SavedInventoryCursorPos g_savedInventoryCursorPos; -#endif - // Uncomment to enable tap input detection to jump 1 slot. Doesn't work particularly well yet, and I feel the system does not need it. // Would probably be required if we decide to slow down the pointer movement. // 4J Stu - There was a request to be able to navigate the scenes with the dpad, so I have used much of the TAP_DETECTION |
