aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/Tutorial/CraftTask.h
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/Tutorial/CraftTask.h
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/Tutorial/CraftTask.h')
-rw-r--r--Minecraft.Client/Common/Tutorial/CraftTask.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/Tutorial/CraftTask.h b/Minecraft.Client/Common/Tutorial/CraftTask.h
index 4246711e..1496f07a 100644
--- a/Minecraft.Client/Common/Tutorial/CraftTask.h
+++ b/Minecraft.Client/Common/Tutorial/CraftTask.h
@@ -5,10 +5,10 @@ class CraftTask : public TutorialTask
{
public:
CraftTask( int itemId, int auxValue, int quantity,
- Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
+ Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
CraftTask( int *items, int *auxValues, int numItems, int quantity,
- Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
+ Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
~CraftTask();