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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp')
-rw-r--r--Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp b/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp
index f01db84e..f495cca0 100644
--- a/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp
+++ b/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp
@@ -24,7 +24,7 @@ ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_Stat
m_tutorial = tutorial;
m_targetState = targetState;
m_sourceStatesCount = sourceStatesCount;
-
+
m_bHasChanged = false;
m_changedFromState = e_Tutorial_State_None;
@@ -59,11 +59,11 @@ void ChangeStateConstraint::tick(int iPad)
if(originalPrivileges != playerPrivs)
{
// Send update settings packet to server
- Minecraft *pMinecraft = Minecraft::GetInstance();
- shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
{
- player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
+ player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
}
}
}
@@ -100,11 +100,11 @@ void ChangeStateConstraint::tick(int iPad)
if(originalPrivileges != playerPrivs)
{
// Send update settings packet to server
- Minecraft *pMinecraft = Minecraft::GetInstance();
- shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
{
- player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
+ player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
}
}
}
@@ -124,11 +124,11 @@ void ChangeStateConstraint::tick(int iPad)
if(originalPrivileges != playerPrivs)
{
// Send update settings packet to server
- Minecraft *pMinecraft = Minecraft::GetInstance();
- shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
{
- player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
+ player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
}
}
}