diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/Telemetry | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/Telemetry')
| -rw-r--r-- | Minecraft.Client/Common/Telemetry/TelemetryManager.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/Minecraft.Client/Common/Telemetry/TelemetryManager.cpp b/Minecraft.Client/Common/Telemetry/TelemetryManager.cpp index 5561e2a1..4b04b19c 100644 --- a/Minecraft.Client/Common/Telemetry/TelemetryManager.cpp +++ b/Minecraft.Client/Common/Telemetry/TelemetryManager.cpp @@ -148,7 +148,7 @@ This should be tracked independently of saved games (restoring a save should not */ INT CTelemetryManager::GetSecondsSinceInitialize() { - return static_cast<INT>(app.getAppTime() - m_initialiseTime); + return (INT)(app.getAppTime() - m_initialiseTime); } /* @@ -165,21 +165,21 @@ INT CTelemetryManager::GetMode(DWORD dwUserId) Minecraft *pMinecraft = Minecraft::GetInstance(); - if( pMinecraft->localplayers[dwUserId] != nullptr && pMinecraft->localplayers[dwUserId]->level != nullptr && pMinecraft->localplayers[dwUserId]->level->getLevelData() != nullptr ) + if( pMinecraft->localplayers[dwUserId] != NULL && pMinecraft->localplayers[dwUserId]->level != NULL && pMinecraft->localplayers[dwUserId]->level->getLevelData() != NULL ) { GameType *gameType = pMinecraft->localplayers[dwUserId]->level->getLevelData()->getGameType(); if (gameType->isSurvival()) { - mode = static_cast<INT>(eTelem_ModeId_Survival); + mode = (INT)eTelem_ModeId_Survival; } else if (gameType->isCreative()) { - mode = static_cast<INT>(eTelem_ModeId_Creative); + mode = (INT)eTelem_ModeId_Creative; } else { - mode = static_cast<INT>(eTelem_ModeId_Undefined); + mode = (INT)eTelem_ModeId_Undefined; } } return mode; @@ -198,11 +198,11 @@ INT CTelemetryManager::GetSubMode(DWORD dwUserId) if(Minecraft::GetInstance()->isTutorial()) { - subMode = static_cast<INT>(eTelem_SubModeId_Tutorial); + subMode = (INT)eTelem_SubModeId_Tutorial; } else { - subMode = static_cast<INT>(eTelem_SubModeId_Normal); + subMode = (INT)eTelem_SubModeId_Normal; } return subMode; @@ -220,7 +220,7 @@ INT CTelemetryManager::GetLevelId(DWORD dwUserId) { INT levelId = (INT)eTelem_LevelId_Undefined; - levelId = static_cast<INT>(eTelem_LevelId_PlayerGeneratedLevel); + levelId = (INT)eTelem_LevelId_PlayerGeneratedLevel; return levelId; } @@ -237,18 +237,18 @@ INT CTelemetryManager::GetSubLevelId(DWORD dwUserId) Minecraft *pMinecraft = Minecraft::GetInstance(); - if(pMinecraft->localplayers[dwUserId] != nullptr) + if(pMinecraft->localplayers[dwUserId] != NULL) { switch(pMinecraft->localplayers[dwUserId]->dimension) { case 0: - subLevelId = static_cast<INT>(eTelem_SubLevelId_Overworld); + subLevelId = (INT)eTelem_SubLevelId_Overworld; break; case -1: - subLevelId = static_cast<INT>(eTelem_SubLevelId_Nether); + subLevelId = (INT)eTelem_SubLevelId_Nether; break; case 1: - subLevelId = static_cast<INT>(eTelem_SubLevelId_End); + subLevelId = (INT)eTelem_SubLevelId_End; break; }; } @@ -272,7 +272,7 @@ Helps differentiate level attempts when a play plays the same mode/level - espec */ INT CTelemetryManager::GetLevelInstanceID() { - return static_cast<INT>(m_levelInstanceID); + return (INT)m_levelInstanceID; } /* @@ -314,19 +314,19 @@ INT CTelemetryManager::GetSingleOrMultiplayer() if(app.GetLocalPlayerCount() == 1 && g_NetworkManager.GetOnlinePlayerCount() == 0) { - singleOrMultiplayer = static_cast<INT>(eSen_SingleOrMultiplayer_Single_Player); + singleOrMultiplayer = (INT)eSen_SingleOrMultiplayer_Single_Player; } else if(app.GetLocalPlayerCount() > 1 && g_NetworkManager.GetOnlinePlayerCount() == 0) { - singleOrMultiplayer = static_cast<INT>(eSen_SingleOrMultiplayer_Multiplayer_Local); + singleOrMultiplayer = (INT)eSen_SingleOrMultiplayer_Multiplayer_Local; } else if(app.GetLocalPlayerCount() == 1 && g_NetworkManager.GetOnlinePlayerCount() > 0) { - singleOrMultiplayer = static_cast<INT>(eSen_SingleOrMultiplayer_Multiplayer_Live); + singleOrMultiplayer = (INT)eSen_SingleOrMultiplayer_Multiplayer_Live; } else if(app.GetLocalPlayerCount() > 1 && g_NetworkManager.GetOnlinePlayerCount() > 0) { - singleOrMultiplayer = static_cast<INT>(eSen_SingleOrMultiplayer_Multiplayer_Both_Local_and_Live); + singleOrMultiplayer = (INT)eSen_SingleOrMultiplayer_Multiplayer_Both_Local_and_Live; } return singleOrMultiplayer; @@ -343,16 +343,16 @@ INT CTelemetryManager::GetDifficultyLevel(INT diff) switch(diff) { case 0: - difficultyLevel = static_cast<INT>(eSen_DifficultyLevel_Easiest); + difficultyLevel = (INT)eSen_DifficultyLevel_Easiest; break; case 1: - difficultyLevel = static_cast<INT>(eSen_DifficultyLevel_Easier); + difficultyLevel = (INT)eSen_DifficultyLevel_Easier; break; case 2: - difficultyLevel = static_cast<INT>(eSen_DifficultyLevel_Normal); + difficultyLevel = (INT)eSen_DifficultyLevel_Normal; break; case 3: - difficultyLevel = static_cast<INT>(eSen_DifficultyLevel_Harder); + difficultyLevel = (INT)eSen_DifficultyLevel_Harder; break; } @@ -372,11 +372,11 @@ INT CTelemetryManager::GetLicense() if(ProfileManager.IsFullVersion()) { - license = static_cast<INT>(eSen_License_Full_Purchased_Title); + license = (INT)eSen_License_Full_Purchased_Title; } else { - license = static_cast<INT>(eSen_License_Trial_or_Demo); + license = (INT)eSen_License_Trial_or_Demo; } return license; } @@ -411,15 +411,15 @@ INT CTelemetryManager::GetAudioSettings(DWORD dwUserId) if(volume == 0) { - audioSettings = static_cast<INT>(eSen_AudioSettings_Off); + audioSettings = (INT)eSen_AudioSettings_Off; } else if(volume == DEFAULT_VOLUME_LEVEL) { - audioSettings = static_cast<INT>(eSen_AudioSettings_On_Default); + audioSettings = (INT)eSen_AudioSettings_On_Default; } else { - audioSettings = static_cast<INT>(eSen_AudioSettings_On_CustomSetting); + audioSettings = (INT)eSen_AudioSettings_On_CustomSetting; } } return audioSettings; |
