diff options
| author | Slenderman <ssimulpong@outlook.com> | 2026-03-03 11:58:22 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 23:58:22 +0700 |
| commit | 515f91cad8e0625334954acd4024c6bfefcc89e8 (patch) | |
| tree | 5245636194a1fce9ad559f7e9bdfd86be167b104 /Minecraft.Client/Common/Network | |
| parent | 5c91c2608690872aabba4f62d5ceb02c934f5f32 (diff) | |
Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations
* Update README.md
Updated the method for overriding in-game username from '-name' to 'username.txt'.
* remove unused include i forgot to get rid of while testing
Diffstat (limited to 'Minecraft.Client/Common/Network')
| -rw-r--r-- | Minecraft.Client/Common/Network/GameNetworkManager.cpp | 2 | ||||
| -rw-r--r-- | Minecraft.Client/Common/Network/GameNetworkManager.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/Network/GameNetworkManager.cpp b/Minecraft.Client/Common/Network/GameNetworkManager.cpp index b3fb5cd7..a65a61aa 100644 --- a/Minecraft.Client/Common/Network/GameNetworkManager.cpp +++ b/Minecraft.Client/Common/Network/GameNetworkManager.cpp @@ -1978,7 +1978,7 @@ bool CGameNetworkManager::AllowedToPlayMultiplayer(int playerIdx) return ProfileManager.AllowedToPlayMultiplayer(playerIdx); } -char *CGameNetworkManager::GetOnlineName(int playerIdx) +const char *CGameNetworkManager::GetOnlineName(int playerIdx) { return ProfileManager.GetGamertag(playerIdx); } diff --git a/Minecraft.Client/Common/Network/GameNetworkManager.h b/Minecraft.Client/Common/Network/GameNetworkManager.h index 01db2724..bb7633c2 100644 --- a/Minecraft.Client/Common/Network/GameNetworkManager.h +++ b/Minecraft.Client/Common/Network/GameNetworkManager.h @@ -196,7 +196,7 @@ private: int GetLockedProfile(); bool IsSignedInLive(int playerIdx); bool AllowedToPlayMultiplayer(int playerIdx); - char *GetOnlineName(int playerIdx); + const char *GetOnlineName(int playerIdx); C4JThread::Event* m_hServerStoppedEvent; C4JThread::Event* m_hServerReadyEvent; |
