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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp')
-rw-r--r--Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp b/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
index 21cd82aa..a1cc4038 100644
--- a/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
+++ b/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
@@ -4,7 +4,7 @@
NetworkPlayerSony::NetworkPlayerSony(SQRNetworkPlayer *qnetPlayer)
{
m_sqrPlayer = qnetPlayer;
- m_pSocket = NULL;
+ m_pSocket = nullptr;
m_lastChunkPacketTime = 0;
}
@@ -16,12 +16,12 @@ unsigned char NetworkPlayerSony::GetSmallId()
void NetworkPlayerSony::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority, bool ack)
{
// TODO - handle priority
- m_sqrPlayer->SendData( ((NetworkPlayerSony *)player)->m_sqrPlayer, pvData, dataSize, ack );
+ m_sqrPlayer->SendData( static_cast<NetworkPlayerSony *>(player)->m_sqrPlayer, pvData, dataSize, ack );
}
bool NetworkPlayerSony::IsSameSystem(INetworkPlayer *player)
{
- return m_sqrPlayer->IsSameSystem(((NetworkPlayerSony *)player)->m_sqrPlayer);
+ return m_sqrPlayer->IsSameSystem(static_cast<NetworkPlayerSony *>(player)->m_sqrPlayer);
}
int NetworkPlayerSony::GetOutstandingAckCount()
@@ -133,5 +133,5 @@ int NetworkPlayerSony::GetTimeSinceLastChunkPacket_ms()
}
int64_t currentTime = System::currentTimeMillis();
- return (int)( currentTime - m_lastChunkPacketTime );
+ return static_cast<int>(currentTime - m_lastChunkPacketTime);
}