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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp')
-rw-r--r--Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp b/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
index a1cc4038..21cd82aa 100644
--- a/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
+++ b/Minecraft.Client/Common/Network/Sony/NetworkPlayerSony.cpp
@@ -4,7 +4,7 @@
NetworkPlayerSony::NetworkPlayerSony(SQRNetworkPlayer *qnetPlayer)
{
m_sqrPlayer = qnetPlayer;
- m_pSocket = nullptr;
+ m_pSocket = NULL;
m_lastChunkPacketTime = 0;
}
@@ -16,12 +16,12 @@ unsigned char NetworkPlayerSony::GetSmallId()
void NetworkPlayerSony::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority, bool ack)
{
// TODO - handle priority
- m_sqrPlayer->SendData( static_cast<NetworkPlayerSony *>(player)->m_sqrPlayer, pvData, dataSize, ack );
+ m_sqrPlayer->SendData( ((NetworkPlayerSony *)player)->m_sqrPlayer, pvData, dataSize, ack );
}
bool NetworkPlayerSony::IsSameSystem(INetworkPlayer *player)
{
- return m_sqrPlayer->IsSameSystem(static_cast<NetworkPlayerSony *>(player)->m_sqrPlayer);
+ return m_sqrPlayer->IsSameSystem(((NetworkPlayerSony *)player)->m_sqrPlayer);
}
int NetworkPlayerSony::GetOutstandingAckCount()
@@ -133,5 +133,5 @@ int NetworkPlayerSony::GetTimeSinceLastChunkPacket_ms()
}
int64_t currentTime = System::currentTimeMillis();
- return static_cast<int>(currentTime - m_lastChunkPacketTime);
+ return (int)( currentTime - m_lastChunkPacketTime );
}