diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-06 02:11:18 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 02:11:18 +0700 |
| commit | 55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch) | |
| tree | 953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp | |
| parent | 7d6658fe5b3095f35093701b5ab669ffc291e875 (diff) | |
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp')
| -rw-r--r-- | Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp | 39 |
1 files changed, 19 insertions, 20 deletions
diff --git a/Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp b/Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp index e5824bd4..6dd465d1 100644 --- a/Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp +++ b/Minecraft.Client/Common/Network/PlatformNetworkManagerStub.cpp @@ -1,4 +1,4 @@ -#include "stdafx.h" +#include "stdafx.h" #include "..\..\..\Minecraft.World\Socket.h" #include "..\..\..\Minecraft.World\StringHelpers.h" #include "PlatformNetworkManagerStub.h" @@ -64,9 +64,8 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer ) { // Do we already have a primary player for this system? bool systemHasPrimaryPlayer = false; - for(AUTO_VAR(it, m_machineQNetPrimaryPlayers.begin()); it < m_machineQNetPrimaryPlayers.end(); ++it) - { - IQNetPlayer *pQNetPrimaryPlayer = *it; + for (auto& pQNetPrimaryPlayer : m_machineQNetPrimaryPlayers) + { if( pQNetPlayer->IsSameSystem(pQNetPrimaryPlayer) ) { systemHasPrimaryPlayer = true; @@ -78,7 +77,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer ) } } g_NetworkManager.PlayerJoining( networkPlayer ); - + if( createFakeSocket == true && !m_bHostChanged ) { g_NetworkManager.CreateSocket( networkPlayer, localPlayer ); @@ -98,7 +97,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer ) // g_NetworkManager.UpdateAndSetGameSessionData(); SystemFlagAddPlayer( networkPlayer ); } - + for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx) { if(playerChangedCallback[idx] != NULL) @@ -162,7 +161,7 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa { playerChangedCallback[ i ] = NULL; } - + m_bLeavingGame = false; m_bLeaveGameOnTick = false; m_bHostChanged = false; @@ -318,8 +317,8 @@ bool CPlatformNetworkManagerStub::LeaveGame(bool bMigrateHost) m_pIQNet->EndGame(); } - for (AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++) - delete* it; + for (auto & it : currentNetworkPlayers) + delete it; currentNetworkPlayers.clear(); m_machineQNetPrimaryPlayers.clear(); SystemFlagReset(); @@ -473,7 +472,7 @@ void CPlatformNetworkManagerStub::UnRegisterPlayerChangedCallback(int iPad, void void CPlatformNetworkManagerStub::HandleSignInChange() { - return; + return; } bool CPlatformNetworkManagerStub::_RunNetworkGame() @@ -500,24 +499,24 @@ bool CPlatformNetworkManagerStub::_RunNetworkGame() void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= NULL*/) { // DWORD playerCount = m_pIQNet->GetPlayerCount(); -// +// // if( this->m_bLeavingGame ) // return; -// +// // if( GetHostPlayer() == NULL ) // return; -// +// // for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i) // { // if( i < playerCount ) // { // INetworkPlayer *pNetworkPlayer = GetPlayerByIndex(i); -// +// // // We can call this from NotifyPlayerLeaving but at that point the player is still considered in the session // if( pNetworkPlayer != pNetworkPlayerLeaving ) // { // m_hostGameSessionData.players[i] = ((NetworkPlayerXbox *)pNetworkPlayer)->GetUID(); -// +// // char *temp; // temp = (char *)wstringtofilename( pNetworkPlayer->GetOnlineName() ); // memcpy(m_hostGameSessionData.szPlayers[i],temp,XUSER_NAME_SIZE); @@ -534,7 +533,7 @@ void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pN // memset(m_hostGameSessionData.szPlayers[i],0,XUSER_NAME_SIZE); // } // } -// +// // m_hostGameSessionData.hostPlayerUID = ((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetXuid(); // m_hostGameSessionData.m_uiGameHostSettings = app.GetGameHostOption(eGameHostOption_All); } @@ -823,7 +822,7 @@ void CPlatformNetworkManagerStub::GetFullFriendSessionInfo( FriendSessionInfo *f void CPlatformNetworkManagerStub::ForceFriendsSessionRefresh() { app.DebugPrintf("Resetting friends session search data\n"); - + for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) { m_searchResultsCount[i] = 0; @@ -844,8 +843,8 @@ INetworkPlayer *CPlatformNetworkManagerStub::addNetworkPlayer(IQNetPlayer *pQNet void CPlatformNetworkManagerStub::removeNetworkPlayer(IQNetPlayer *pQNetPlayer) { INetworkPlayer *pNetworkPlayer = getNetworkPlayer(pQNetPlayer); - for( AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++ ) - { + for (auto it = currentNetworkPlayers.begin(); it != currentNetworkPlayers.end(); it++) + { if( *it == pNetworkPlayer ) { currentNetworkPlayers.erase(it); @@ -862,7 +861,7 @@ INetworkPlayer *CPlatformNetworkManagerStub::getNetworkPlayer(IQNetPlayer *pQNet INetworkPlayer *CPlatformNetworkManagerStub::GetLocalPlayerByUserIndex(int userIndex ) { - return getNetworkPlayer(m_pIQNet->GetLocalPlayerByUserIndex(userIndex)); + return getNetworkPlayer(m_pIQNet->GetLocalPlayerByUserIndex(userIndex)); } INetworkPlayer *CPlatformNetworkManagerStub::GetPlayerByIndex(int playerIndex) |
