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| author | lspepinho <162769565+lspepinho@users.noreply.github.com> | 2026-03-02 20:30:22 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 06:30:22 +0700 |
| commit | 8b28c20d7adc3824f96fbcc34ad65d778a97a05b (patch) | |
| tree | e61705a557e4e064d707ec542c53dbdac1acbe09 /Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h | |
| parent | 15129932da9442c2815974c519258345b22d5588 (diff) | |
Fixes for PR #96 (#170)
* Implement basic multiplayer functionality
* Update README.md
---------
Co-authored-by: Slenderman <ssimulpong@outlook.com>
Diffstat (limited to 'Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h')
| -rw-r--r-- | Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h b/Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h index 901e59e7..31c415a7 100644 --- a/Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h +++ b/Minecraft.Client/Common/Network/PlatformNetworkManagerInterface.h @@ -84,6 +84,7 @@ public: virtual void HandleSignInChange() = 0; virtual bool _RunNetworkGame() = 0; + virtual void SetGamePlayState() {} private: virtual bool _LeaveGame(bool bMigrateHost, bool bLeaveRoom) = 0; |
