diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/Network/NetworkPlayerInterface.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/Network/NetworkPlayerInterface.h')
| -rw-r--r-- | Minecraft.Client/Common/Network/NetworkPlayerInterface.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/Network/NetworkPlayerInterface.h b/Minecraft.Client/Common/Network/NetworkPlayerInterface.h index 501b08ff..d26252da 100644 --- a/Minecraft.Client/Common/Network/NetworkPlayerInterface.h +++ b/Minecraft.Client/Common/Network/NetworkPlayerInterface.h @@ -9,8 +9,9 @@ class INetworkPlayer public: virtual ~INetworkPlayer() {} virtual unsigned char GetSmallId() = 0; - virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority) = 0; + virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority, bool ack) = 0; virtual bool IsSameSystem(INetworkPlayer *player) = 0; + virtual int GetOutstandingAckCount() = 0; virtual int GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority ) = 0; virtual int GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority ) = 0; virtual int GetCurrentRtt() = 0; @@ -28,4 +29,6 @@ public: virtual const wchar_t *GetOnlineName() = 0; virtual wstring GetDisplayName() = 0; virtual PlayerUID GetUID() = 0; + virtual void SentChunkPacket() = 0; + virtual int GetTimeSinceLastChunkPacket_ms() = 0; }; |
