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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/Network/NetworkPlayerInterface.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/Network/NetworkPlayerInterface.h')
-rw-r--r--Minecraft.Client/Common/Network/NetworkPlayerInterface.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/Network/NetworkPlayerInterface.h b/Minecraft.Client/Common/Network/NetworkPlayerInterface.h
index 501b08ff..d26252da 100644
--- a/Minecraft.Client/Common/Network/NetworkPlayerInterface.h
+++ b/Minecraft.Client/Common/Network/NetworkPlayerInterface.h
@@ -9,8 +9,9 @@ class INetworkPlayer
public:
virtual ~INetworkPlayer() {}
virtual unsigned char GetSmallId() = 0;
- virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority) = 0;
+ virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority, bool ack) = 0;
virtual bool IsSameSystem(INetworkPlayer *player) = 0;
+ virtual int GetOutstandingAckCount() = 0;
virtual int GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority ) = 0;
virtual int GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority ) = 0;
virtual int GetCurrentRtt() = 0;
@@ -28,4 +29,6 @@ public:
virtual const wchar_t *GetOnlineName() = 0;
virtual wstring GetDisplayName() = 0;
virtual PlayerUID GetUID() = 0;
+ virtual void SentChunkPacket() = 0;
+ virtual int GetTimeSinceLastChunkPacket_ms() = 0;
};