diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-07 03:31:30 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-07 03:31:30 +0700 |
| commit | 988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch) | |
| tree | cf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.Client/Common/GameRules | |
| parent | 175fc3824e502ecd701c1da2ecd2061d77495693 (diff) | |
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.Client/Common/GameRules')
7 files changed, 36 insertions, 36 deletions
diff --git a/Minecraft.Client/Common/GameRules/ApplySchematicRuleDefinition.h b/Minecraft.Client/Common/GameRules/ApplySchematicRuleDefinition.h index 21c42dea..e5dffb3c 100644 --- a/Minecraft.Client/Common/GameRules/ApplySchematicRuleDefinition.h +++ b/Minecraft.Client/Common/GameRules/ApplySchematicRuleDefinition.h @@ -19,17 +19,17 @@ private: ConsoleSchematicFile::ESchematicRotation m_rotation; int m_dimension; - __int64 m_totalBlocksChanged; - __int64 m_totalBlocksChangedLighting; + int64_t m_totalBlocksChanged; + int64_t m_totalBlocksChangedLighting; bool m_completed; void updateLocationBox(); -public: +public: ApplySchematicRuleDefinition(LevelGenerationOptions *levelGenOptions); ~ApplySchematicRuleDefinition(); virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_ApplySchematic; } - + virtual void writeAttributes(DataOutputStream *dos, UINT numAttrs); virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue); diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp index 01a8119e..7b69c4b4 100644 --- a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp @@ -38,7 +38,7 @@ void ConsoleSchematicFile::save(DataOutputStream *dos) dos->writeInt(m_zSize); byteArray ba(new BYTE[ m_data.length ], m_data.length); - Compression::getCompression()->CompressLZXRLE( ba.data, &ba.length, + Compression::getCompression()->CompressLZXRLE( ba.data, &ba.length, m_data.data, m_data.length); dos->writeInt(ba.length); @@ -71,13 +71,13 @@ void ConsoleSchematicFile::load(DataInputStream *dis) m_ySize = dis->readInt(); m_zSize = dis->readInt(); - int compressedSize = dis->readInt(); + int compressedSize = dis->readInt(); byteArray compressedBuffer(compressedSize); dis->readFully(compressedBuffer); if(m_data.data != NULL) { - delete [] m_data.data; + delete [] m_data.data; m_data.data = NULL; } @@ -145,7 +145,7 @@ void ConsoleSchematicFile::load(DataInputStream *dis) double z = pos->get(2)->data; if( type == eTYPE_PAINTING || type == eTYPE_ITEM_FRAME ) - { + { x = ((IntTag *) eTag->get(L"TileX") )->data; y = ((IntTag *) eTag->get(L"TileY") )->data; z = ((IntTag *) eTag->get(L"TileZ") )->data; @@ -184,7 +184,7 @@ void ConsoleSchematicFile::save_tags(DataOutputStream *dos) delete tag; } -__int64 ConsoleSchematicFile::applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot) +int64_t ConsoleSchematicFile::applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot) { int xStart = static_cast<int>(std::fmax<double>(destinationBox->x0, (double)chunk->x*16)); int xEnd = static_cast<int>(std::fmin<double>(destinationBox->x1, (double)((xStart >> 4) << 4) + 16)); @@ -281,7 +281,7 @@ __int64 ConsoleSchematicFile::applyBlocksAndData(LevelChunk *chunk, AABB *chunkB // blockData[i] = Tile::endStone_Id; // } //} - + PIXBeginNamedEvent(0,"Setting Block data"); chunk->setBlockData(blockData); PIXEndNamedEvent(); @@ -323,7 +323,7 @@ __int64 ConsoleSchematicFile::applyBlocksAndData(LevelChunk *chunk, AABB *chunkB // At the point that this is called, we have all the neighbouring chunks loaded in (and generally post-processed, apart from this lighting pass), so // we can do the sort of lighting that might propagate out of the chunk. -__int64 ConsoleSchematicFile::applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot) +int64_t ConsoleSchematicFile::applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot) { int xStart = max(destinationBox->x0, (double)chunk->x*16); int xEnd = min(destinationBox->x1, (double)((xStart>>4)<<4) + 16); @@ -445,7 +445,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, shared_ptr<TileEntity> teCopy = chunk->getTileEntity( (int)targetX & 15, (int)targetY & 15, (int)targetZ & 15 ); if ( teCopy != NULL ) - { + { CompoundTag *teData = new CompoundTag(); te->save(teData); @@ -478,7 +478,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, for (auto it = m_entities.begin(); it != m_entities.end();) { Vec3 *source = it->first; - + double targetX = source->x; double targetY = source->y + destinationBox->y0; double targetZ = source->z; @@ -498,7 +498,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, if( e->GetType() == eTYPE_PAINTING ) { shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(e); - + double tileX = painting->xTile; double tileZ = painting->zTile; schematicCoordToChunkCoord(destinationBox, painting->xTile, painting->zTile, rot, tileX, tileZ); @@ -511,7 +511,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, else if( e->GetType() == eTYPE_ITEM_FRAME ) { shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e); - + double tileX = frame->xTile; double tileZ = frame->zTile; schematicCoordToChunkCoord(destinationBox, frame->xTile, frame->zTile, rot, tileX, tileZ); @@ -559,7 +559,7 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l zStart-=1; else if(zStart < 0 && zStart%2 !=0) zStart-=1; - + // We want the end to be odd to have a total size that is even if(xEnd > 0 && xEnd%2 == 0) xEnd+=1; @@ -613,7 +613,7 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l // Every x is a whole row for(int xPos = xStart; xPos < xStart + xSize; ++xPos) - { + { int xc = xPos >> 4; int x0 = xPos - xc * 16; @@ -622,7 +622,7 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l if (x1 > 16) x1 = 16; for(int zPos = zStart; zPos < zStart + zSize;) - { + { int zc = zPos >> 4; int z0 = zStart - zc * 16; @@ -713,11 +713,11 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l } // 4J-JEV: Changed to check for instances of minecarts and hangingEntities instead of just eTYPE_PAINTING, eTYPE_ITEM_FRAME and eTYPE_MINECART - if (mobCanBeSaved || e->instanceof(eTYPE_MINECART) || e->GetType() == eTYPE_BOAT || e->instanceof(eTYPE_HANGING_ENTITY)) + if (mobCanBeSaved || e->instanceof(eTYPE_MINECART) || e->GetType() == eTYPE_BOAT || e->instanceof(eTYPE_HANGING_ENTITY)) { CompoundTag *eTag = new CompoundTag(); if( e->save(eTag) ) - { + { ListTag<DoubleTag> *pos = (ListTag<DoubleTag> *) eTag->getList(L"Pos"); pos->get(0)->data -= xStart; @@ -725,7 +725,7 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l pos->get(2)->data -= zStart; if( e->instanceof(eTYPE_HANGING_ENTITY) ) - { + { ((IntTag *) eTag->get(L"TileX") )->data -= xStart; ((IntTag *) eTag->get(L"TileY") )->data -= yStart; ((IntTag *) eTag->get(L"TileZ") )->data -= zStart; @@ -766,7 +766,7 @@ void ConsoleSchematicFile::getBlocksAndData(LevelChunk *chunk, byteArray *data, // skyLightP += skyLightData.length; // return; //} - + bool bHasLower, bHasUpper; bHasLower = bHasUpper = false; int lowerY0, lowerY1, upperY0, upperY1; diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h index f37a6058..b0eebf9e 100644 --- a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h @@ -58,7 +58,7 @@ private: vector<shared_ptr<TileEntity> > m_tileEntities; vector< pair<Vec3 *, CompoundTag *> > m_entities; -public: +public: byteArray m_data; public: @@ -72,8 +72,8 @@ public: void save(DataOutputStream *dos); void load(DataInputStream *dis); - __int64 applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); - __int64 applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + int64_t applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + int64_t applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); void applyTileEntities(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); static void generateSchematicFile(DataOutputStream *dos, Level *level, int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, bool bSaveMobs, Compression::ECompressionTypes); diff --git a/Minecraft.Client/Common/GameRules/GameRule.h b/Minecraft.Client/Common/GameRules/GameRule.h index bdc2ceff..3b9dba7e 100644 --- a/Minecraft.Client/Common/GameRules/GameRule.h +++ b/Minecraft.Client/Common/GameRules/GameRule.h @@ -14,7 +14,7 @@ public: typedef struct _ValueType { union{ - __int64 i64; + int64_t i64; int i; char c; bool b; @@ -44,7 +44,7 @@ public: virtual ~GameRule(); Connection *getConnection() { return m_connection; } - + ValueType getParameter(const wstring ¶meterName); void setParameter(const wstring ¶meterName,ValueType value); GameRuleDefinition *getGameRuleDefinition(); diff --git a/Minecraft.Client/Common/GameRules/GameRuleManager.cpp b/Minecraft.Client/Common/GameRules/GameRuleManager.cpp index f18aa7ae..8f172443 100644 --- a/Minecraft.Client/Common/GameRules/GameRuleManager.cpp +++ b/Minecraft.Client/Common/GameRules/GameRuleManager.cpp @@ -385,7 +385,7 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT // Read File. // version_number - __int64 version = dis.readShort(); + int64_t version = dis.readShort(); unsigned char compressionType = 0; if(version == 0) { diff --git a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.cpp b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.cpp index e49ee293..59fde56e 100644 --- a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.cpp +++ b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.cpp @@ -175,7 +175,7 @@ void LevelGenerationOptions::addAttribute(const wstring &attributeName, const ws { if(attributeName.compare(L"seed") == 0) { - m_seed = _fromString<__int64>(attributeValue); + m_seed = _fromString<int64_t>(attributeValue); app.DebugPrintf("LevelGenerationOptions: Adding parameter m_seed=%I64d\n",m_seed); } else if(attributeName.compare(L"spawnX") == 0) @@ -700,7 +700,7 @@ void LevelGenerationOptions::deleteBaseSaveData() { if(m_pbBaseSaveData) delete bool LevelGenerationOptions::hasLoadedData() { return m_hasLoadedData; } void LevelGenerationOptions::setLoadedData() { m_hasLoadedData = true; } -__int64 LevelGenerationOptions::getLevelSeed() { return m_seed; } +int64_t LevelGenerationOptions::getLevelSeed() { return m_seed; } int LevelGenerationOptions::getLevelHasBeenInCreative() { return m_bHasBeenInCreative; } Pos *LevelGenerationOptions::getSpawnPos() { return m_spawnPos; } bool LevelGenerationOptions::getuseFlatWorld() { return m_useFlatWorld; } diff --git a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h index aa128ff8..cf669019 100644 --- a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h +++ b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h @@ -19,7 +19,7 @@ class GrSource public: // 4J-JEV: // Moved all this here; I didn't like that all this header information - // was being mixed in with all the game information as they have + // was being mixed in with all the game information as they have // completely different lifespans. virtual bool requiresTexturePack()=0; @@ -146,7 +146,7 @@ public: private: // This should match the "MapOptionsRule" definition in the XML schema - __int64 m_seed; + int64_t m_seed; bool m_useFlatWorld; Pos *m_spawnPos; int m_bHasBeenInCreative; @@ -171,13 +171,13 @@ public: ~LevelGenerationOptions(); virtual ConsoleGameRules::EGameRuleType getActionType(); - + virtual void writeAttributes(DataOutputStream *dos, UINT numAttributes); virtual void getChildren(vector<GameRuleDefinition *> *children); virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType); virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue); - __int64 getLevelSeed(); + int64_t getLevelSeed(); int getLevelHasBeenInCreative(); Pos *getSpawnPos(); bool getuseFlatWorld(); @@ -190,7 +190,7 @@ public: private: void clearSchematics(); -public: +public: ConsoleSchematicFile *loadSchematicFile(const wstring &filename, PBYTE pbData, DWORD dwLen); public: @@ -211,7 +211,7 @@ public: void loadBaseSaveData(); static int packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask); - + // 4J-JEV: // ApplySchematicRules contain limited state // which needs to be reset BEFORE a new game starts. |
