diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:36:56 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:36:56 +0700 |
| commit | 7ae0c13854d94ac2153cd3bb05ce18044b7cf8bb (patch) | |
| tree | 95006852217f8f113288ea34988ae91c001a5de6 /Minecraft.Client/Common/GameRules | |
| parent | 07ad68bc156b3ab70401723bb074a29588ad3cb7 (diff) | |
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7.
Diffstat (limited to 'Minecraft.Client/Common/GameRules')
4 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp index f5da4e82..6b99c59e 100644 --- a/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp @@ -118,9 +118,9 @@ bool AddItemRuleDefinition::addItemToContainer(std::shared_ptr<Container> contai container->setItem( slotId, newItem ); added = true; } - else if(std::dynamic_pointer_cast<Inventory>(container) != NULL) + else if(dynamic_pointer_cast<Inventory>(container) != NULL) { - added = std::dynamic_pointer_cast<Inventory>(container)->add(newItem); + added = dynamic_pointer_cast<Inventory>(container)->add(newItem); } } return added; diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp index ed24510d..5f4bc737 100644 --- a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp @@ -499,7 +499,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, if( e->GetType() == eTYPE_PAINTING ) { - std::shared_ptr<Painting> painting = std::dynamic_pointer_cast<Painting>(e); + std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(e); double tileX = painting->xTile; double tileZ = painting->zTile; @@ -512,7 +512,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, } else if( e->GetType() == eTYPE_ITEM_FRAME ) { - std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e); + std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e); double tileX = frame->xTile; double tileZ = frame->zTile; diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp index 46be9e25..25b7f6ab 100644 --- a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp +++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp @@ -78,7 +78,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st } level->setTile( worldX, worldY, worldZ, m_tile ); - std::shared_ptr<Container> container = std::dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ )); + std::shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ )); app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ); if ( container != NULL ) diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp index 18007e62..fcb8a018 100644 --- a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp +++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp @@ -54,7 +54,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct } level->setTile( worldX, worldY, worldZ, m_tile ); - std::shared_ptr<MobSpawnerTileEntity> entity = std::dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ )); + std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ )); #ifndef _CONTENT_PACKAGE wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ); |
