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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp
index 1eca3342..3f6204af 100644
--- a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp
+++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp
@@ -50,10 +50,10 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
{
// Remove the current tile entity
level->removeTileEntity( worldX, worldY, worldZ );
- level->setTile( worldX, worldY, worldZ, 0 );
+ level->setTileAndData( worldX, worldY, worldZ, 0, 0, Tile::UPDATE_ALL );
}
- level->setTile( worldX, worldY, worldZ, m_tile );
+ level->setTileAndData( worldX, worldY, worldZ, m_tile, 0, Tile::UPDATE_ALL );
shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ ));
#ifndef _CONTENT_PACKAGE