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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp
new file mode 100644
index 00000000..8184f45b
--- /dev/null
+++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp
@@ -0,0 +1,99 @@
+#include "stdafx.h"
+#include "..\..\..\Minecraft.World\StringHelpers.h"
+#include "XboxStructureActionPlaceContainer.h"
+#include "AddItemRuleDefinition.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+
+XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer()
+{
+ m_tile = Tile::chest_Id;
+}
+
+XboxStructureActionPlaceContainer::~XboxStructureActionPlaceContainer()
+{
+ for(AUTO_VAR(it, m_items.begin()); it != m_items.end(); ++it)
+ {
+ delete *it;
+ }
+}
+
+// 4J-JEV: Super class handles attr-facing fine.
+//void XboxStructureActionPlaceContainer::writeAttributes(DataOutputStream *dos, UINT numAttrs)
+
+
+void XboxStructureActionPlaceContainer::getChildren(vector<GameRuleDefinition *> *children)
+{
+ XboxStructureActionPlaceBlock::getChildren(children);
+ for(AUTO_VAR(it, m_items.begin()); it!=m_items.end(); it++)
+ children->push_back( *it );
+}
+
+GameRuleDefinition *XboxStructureActionPlaceContainer::addChild(ConsoleGameRules::EGameRuleType ruleType)
+{
+ GameRuleDefinition *rule = NULL;
+ if(ruleType == ConsoleGameRules::eGameRuleType_AddItem)
+ {
+ rule = new AddItemRuleDefinition();
+ m_items.push_back((AddItemRuleDefinition *)rule);
+ }
+ else
+ {
+#ifndef _CONTENT_PACKAGE
+ wprintf(L"XboxStructureActionPlaceContainer: Attempted to add invalid child rule - %d\n", ruleType );
+#endif
+ }
+ return rule;
+}
+
+void XboxStructureActionPlaceContainer::addAttribute(const wstring &attributeName, const wstring &attributeValue)
+{
+ if(attributeName.compare(L"facing") == 0)
+ {
+ int value = _fromString<int>(attributeValue);
+ m_data = value;
+ app.DebugPrintf("XboxStructureActionPlaceContainer: Adding parameter facing=%d\n",m_data);
+ }
+ else
+ {
+ XboxStructureActionPlaceBlock::addAttribute(attributeName, attributeValue);
+ }
+}
+
+bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *structure, Level *level, BoundingBox *chunkBB)
+{
+ int worldX = structure->getWorldX( m_x, m_z );
+ int worldY = structure->getWorldY( m_y );
+ int worldZ = structure->getWorldZ( m_x, m_z );
+
+ if ( chunkBB->isInside( worldX, worldY, worldZ ) )
+ {
+ if ( level->getTileEntity( worldX, worldY, worldZ ) != NULL )
+ {
+ // Remove the current tile entity
+ level->removeTileEntity( worldX, worldY, worldZ );
+ level->setTile( worldX, worldY, worldZ, 0 );
+ }
+
+ level->setTile( worldX, worldY, worldZ, m_tile );
+ shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
+
+ app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
+ if ( container != NULL )
+ {
+ level->setData( worldX, worldY, worldZ, m_data);
+ // Add items
+ int slotId = 0;
+ for(AUTO_VAR(it, m_items.begin()); it != m_items.end() && (slotId < container->getContainerSize()); ++it, ++slotId )
+ {
+ AddItemRuleDefinition *addItem = *it;
+
+ addItem->addItemToContainer(container,slotId);
+ }
+ }
+ return true;
+ }
+ return false;
+} \ No newline at end of file