diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/GameRules/StartFeature.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/GameRules/StartFeature.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/StartFeature.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/StartFeature.cpp b/Minecraft.Client/Common/GameRules/StartFeature.cpp index 9d5f15c0..7f0c8b5c 100644 --- a/Minecraft.Client/Common/GameRules/StartFeature.cpp +++ b/Minecraft.Client/Common/GameRules/StartFeature.cpp @@ -6,12 +6,13 @@ StartFeature::StartFeature() { m_chunkX = 0; m_chunkZ = 0; + m_orientation = 0; m_feature = StructureFeature::eFeature_Temples; } void StartFeature::writeAttributes(DataOutputStream *dos, UINT numAttrs) { - GameRuleDefinition::writeAttributes(dos, numAttrs + 3); + GameRuleDefinition::writeAttributes(dos, numAttrs + 4); ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_chunkX); dos->writeUTF(_toString(m_chunkX)); @@ -19,6 +20,8 @@ void StartFeature::writeAttributes(DataOutputStream *dos, UINT numAttrs) dos->writeUTF(_toString(m_chunkZ)); ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_feature); dos->writeUTF(_toString((int)m_feature)); + ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_orientation); + dos->writeUTF(_toString(m_orientation)); } void StartFeature::addAttribute(const wstring &attributeName, const wstring &attributeValue) @@ -35,6 +38,12 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att m_chunkZ = value; app.DebugPrintf("StartFeature: Adding parameter chunkZ=%d\n",m_chunkZ); } + else if(attributeName.compare(L"orientation") == 0) + { + int value = _fromString<int>(attributeValue); + m_orientation = value; + app.DebugPrintf("StartFeature: Adding parameter orientation=%d\n",m_orientation); + } else if(attributeName.compare(L"feature") == 0) { int value = _fromString<int>(attributeValue); @@ -47,7 +56,8 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att } } -bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature) +bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation) { + if(orientation != NULL) *orientation = m_orientation; return chunkX == m_chunkX && chunkZ == m_chunkZ && feature == m_feature; }
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