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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/GameRules/LevelRuleset.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/LevelRuleset.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/LevelRuleset.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/GameRules/LevelRuleset.cpp b/Minecraft.Client/Common/GameRules/LevelRuleset.cpp index de17bacc..658abe91 100644 --- a/Minecraft.Client/Common/GameRules/LevelRuleset.cpp +++ b/Minecraft.Client/Common/GameRules/LevelRuleset.cpp @@ -6,7 +6,7 @@ LevelRuleset::LevelRuleset() { - m_stringTable = nullptr; + m_stringTable = NULL; } LevelRuleset::~LevelRuleset() @@ -26,11 +26,11 @@ void LevelRuleset::getChildren(vector<GameRuleDefinition *> *children) GameRuleDefinition *LevelRuleset::addChild(ConsoleGameRules::EGameRuleType ruleType) { - GameRuleDefinition *rule = nullptr; + GameRuleDefinition *rule = NULL; if(ruleType == ConsoleGameRules::eGameRuleType_NamedArea) { rule = new NamedAreaRuleDefinition(); - m_areas.push_back(static_cast<NamedAreaRuleDefinition *>(rule)); + m_areas.push_back((NamedAreaRuleDefinition *)rule); } else { @@ -46,7 +46,7 @@ void LevelRuleset::loadStringTable(StringTable *table) LPCWSTR LevelRuleset::getString(const wstring &key) { - if(m_stringTable == nullptr) + if(m_stringTable == NULL) { return L""; } |
