aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/GameRules/LevelRuleset.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/GameRules/LevelRuleset.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/LevelRuleset.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/LevelRuleset.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/GameRules/LevelRuleset.cpp b/Minecraft.Client/Common/GameRules/LevelRuleset.cpp
index de17bacc..658abe91 100644
--- a/Minecraft.Client/Common/GameRules/LevelRuleset.cpp
+++ b/Minecraft.Client/Common/GameRules/LevelRuleset.cpp
@@ -6,7 +6,7 @@
LevelRuleset::LevelRuleset()
{
- m_stringTable = nullptr;
+ m_stringTable = NULL;
}
LevelRuleset::~LevelRuleset()
@@ -26,11 +26,11 @@ void LevelRuleset::getChildren(vector<GameRuleDefinition *> *children)
GameRuleDefinition *LevelRuleset::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
- GameRuleDefinition *rule = nullptr;
+ GameRuleDefinition *rule = NULL;
if(ruleType == ConsoleGameRules::eGameRuleType_NamedArea)
{
rule = new NamedAreaRuleDefinition();
- m_areas.push_back(static_cast<NamedAreaRuleDefinition *>(rule));
+ m_areas.push_back((NamedAreaRuleDefinition *)rule);
}
else
{
@@ -46,7 +46,7 @@ void LevelRuleset::loadStringTable(StringTable *table)
LPCWSTR LevelRuleset::getString(const wstring &key)
{
- if(m_stringTable == nullptr)
+ if(m_stringTable == NULL)
{
return L"";
}