diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:39:35 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:39:35 +0700 |
| commit | b9a2951901dac21b08589c9d8b4a7eae78757726 (patch) | |
| tree | 6b750cbdde9d2bd2aeaec9880ac7db62e9356745 /Minecraft.Client/Common/GameRules/LevelGenerationOptions.h | |
| parent | 119bff351450ea16ffda550b6e0f67379b29f708 (diff) | |
Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/LevelGenerationOptions.h')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/LevelGenerationOptions.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h index 6ae6f033..0cc9da79 100644 --- a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h +++ b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h @@ -19,7 +19,7 @@ class GrSource public: // 4J-JEV: // Moved all this here; I didn't like that all this header information - // was being mixed in with all the game information as they have + // was being mixed in with all the game information as they have // completely different lifespans. virtual bool requiresTexturePack()=0; @@ -146,7 +146,7 @@ public: private: // This should match the "MapOptionsRule" definition in the XML schema - int64_t m_seed; + __int64 m_seed; bool m_useFlatWorld; Pos *m_spawnPos; vector<ApplySchematicRuleDefinition *> m_schematicRules; @@ -167,13 +167,13 @@ public: ~LevelGenerationOptions(); virtual ConsoleGameRules::EGameRuleType getActionType(); - + virtual void writeAttributes(DataOutputStream *dos, UINT numAttributes); virtual void getChildren(vector<GameRuleDefinition *> *children); virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType); virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue); - int64_t getLevelSeed(); + __int64 getLevelSeed(); Pos *getSpawnPos(); bool getuseFlatWorld(); @@ -185,7 +185,7 @@ public: private: void clearSchematics(); -public: +public: ConsoleSchematicFile *loadSchematicFile(const wstring &filename, PBYTE pbData, DWORD dwLen); public: @@ -203,7 +203,7 @@ public: LPCWSTR getString(const wstring &key); unordered_map<wstring, ConsoleSchematicFile *> *getUnfinishedSchematicFiles(); - + // 4J-JEV: // ApplySchematicRules contain limited state // which needs to be reset BEFORE a new game starts. |
