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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/GameRules/LevelGenerationOptions.h')
-rw-r--r--Minecraft.Client/Common/GameRules/LevelGenerationOptions.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
index 0cc9da79..aa128ff8 100644
--- a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
+++ b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
@@ -149,6 +149,7 @@ private:
__int64 m_seed;
bool m_useFlatWorld;
Pos *m_spawnPos;
+ int m_bHasBeenInCreative;
vector<ApplySchematicRuleDefinition *> m_schematicRules;
vector<ConsoleGenerateStructure *> m_structureRules;
bool m_bHaveMinY;
@@ -162,8 +163,11 @@ private:
StringTable *m_stringTable;
+ DLCPack *m_parentDLCPack;
+ bool m_bLoadingData;
+
public:
- LevelGenerationOptions();
+ LevelGenerationOptions(DLCPack *parentPack = NULL);
~LevelGenerationOptions();
virtual ConsoleGameRules::EGameRuleType getActionType();
@@ -174,6 +178,7 @@ public:
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
__int64 getLevelSeed();
+ int getLevelHasBeenInCreative();
Pos *getSpawnPos();
bool getuseFlatWorld();
@@ -197,12 +202,15 @@ public:
LevelRuleset *getRequiredGameRules();
void getBiomeOverride(int biomeId, BYTE &tile, BYTE &topTile);
- bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature);
+ bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = NULL);
void loadStringTable(StringTable *table);
LPCWSTR getString(const wstring &key);
unordered_map<wstring, ConsoleSchematicFile *> *getUnfinishedSchematicFiles();
+
+ void loadBaseSaveData();
+ static int packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask);
// 4J-JEV:
// ApplySchematicRules contain limited state