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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/LevelGenerationOptions.h')
-rw-r--r--Minecraft.Client/Common/GameRules/LevelGenerationOptions.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
index 378ac6c5..cf669019 100644
--- a/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
+++ b/Minecraft.Client/Common/GameRules/LevelGenerationOptions.h
@@ -167,7 +167,7 @@ private:
bool m_bLoadingData;
public:
- LevelGenerationOptions(DLCPack *parentPack = nullptr);
+ LevelGenerationOptions(DLCPack *parentPack = NULL);
~LevelGenerationOptions();
virtual ConsoleGameRules::EGameRuleType getActionType();
@@ -202,7 +202,7 @@ public:
LevelRuleset *getRequiredGameRules();
void getBiomeOverride(int biomeId, BYTE &tile, BYTE &topTile);
- bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = nullptr);
+ bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = NULL);
void loadStringTable(StringTable *table);
LPCWSTR getString(const wstring &key);