diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/GameRule.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/GameRule.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/GameRule.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/GameRules/GameRule.cpp b/Minecraft.Client/Common/GameRules/GameRule.cpp index 34d6196c..310d6d65 100644 --- a/Minecraft.Client/Common/GameRules/GameRule.cpp +++ b/Minecraft.Client/Common/GameRules/GameRule.cpp @@ -53,7 +53,7 @@ GameRuleDefinition *GameRule::getGameRuleDefinition() } void GameRule::onUseTile(int tileId, int x, int y, int z) { m_definition->onUseTile(this,tileId,x,y,z); } -void GameRule::onCollectItem(shared_ptr<ItemInstance> item) { m_definition->onCollectItem(this,item); } +void GameRule::onCollectItem(std::shared_ptr<ItemInstance> item) { m_definition->onCollectItem(this,item); } void GameRule::write(DataOutputStream *dos) { @@ -63,7 +63,7 @@ void GameRule::write(DataOutputStream *dos) { wstring pName = (*it).first; ValueType vType = (*it).second; - + dos->writeUTF( (*it).first ); dos->writeBoolean( vType.isPointer ); @@ -80,7 +80,7 @@ void GameRule::read(DataInputStream *dis) for (int i = 0; i < savedParams; i++) { wstring pNames = dis->readUTF(); - + ValueType vType = getParameter(pNames); if (dis->readBoolean()) |
